Creator: Voice of Akasha || First Published: 08/05/2018 || Players: 2 || Size: 20x15
Categories: A-Rank, Base Light, Heavy Naval, High Funds, Live Play, RBC Playable
Rating: 4.35 in 20 ratings
For design map discussion or to get suggestions from other users, visit the AWBW Discord Chat!
Comments:
cyghfer (12/18/2018 11:38am):
Finally, a sound competitive map featuring a significant naval combat component. Thank you Dalavar.
the FANG (02/18/2019 07:13pm):
Seems not suitable for HF game. The reason is:
1. Hard to use recon, so as most other terrain units cause money shall be used for battleship, b-
boat and air units
2. battleship can cover a huge part of this map, also only 2 factory and many cities to capture
makes player to build inf only
3. too late to have air units, so it's easy to build Battleship first, and then using the anti-air
Zeronix (07/28/2019 12:04am):
This map has been dropped from S-rank due to the high tendencies for stalemates after the naval battle is won on each side.
Cheese_lc (08/02/2021 02:32pm):
The fact about battle ships in the middle will be cover a huge part of the map, so this will be a competition of batlleships,
Hunters and bomber (also naval anti-air) It's not a good map for HF

Cinnabun (08/09/2021 12:44am):
How is player 1 ever supposed to catch up with player 2 with that start? 1/10
AA01blue (08/30/2021 09:11pm):
Player 1 wins 47% of the time, just sayin'. Despite what it may have looked like it was probably not the FTA counter that
decided the game.
Ilese (08/30/2021 11:48pm):
Wow p2 ahead on 1 infantry (1k) and 1 city for 1 turn (2k) is so imbalance. Its like P2 have 3k ahead of initial 6k, and 1
infantry ahead out of 2 infantry. Yep. How can you call this unfair ?
likegel (08/14/2023 02:07am | Edited: 12/07/2023 04:02am):
1 rating.ban battleship or quit

Unexpectedly, it used to be an S-rank map, bad taste. Unfortunately, the map did not enter the Hell of Fame.

Attempting to create a game
Discovered that it was once a map in the GL map pool
Drake is optional in T2.

It is understandable that so many people have complained.
Meta Rexy (08/15/2023 02:46pm):
As others have said, a small naval map is almost impossible to make well because of
how powerful battleships and carriers are in zoning the fronts. This map indeed has a
high risk of stalemate when you factor in the narrow land fronts (weakening anti airs
and discouraging their countering tanks), two airports, and the wide coverage of
fighters to completely screw over bombers (which are the most effective battleship
counter).
Valior (05/10/2024 04:57pm | Edited: 05/10/2024 04:59pm):
terrible
Rutherford Gaming (07/25/2024 09:17pm | Edited: 07/02/2025 11:42pm):




Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners.