Creator: wilkyb || First Published: 08/18/2018 || Players: 2 || Size: 25x24


















































































Categories: None | ||
|
For design map discussion or to get suggestions from other users, visit the AWBW Discord Chat! |
Comments: |
Meta Rexy (08/19/2018 04:46pm):
Hmmm actually I preferred the earlier version of this map. I'd request more open terrain separating the two fronts so that games aren't as static and rigid. In our match both fronts devolved into tank spam because the indirects had to rely on forests to avoid getting hit. I still think you shouldn't have two contested towers perfectly in the middle because whoever captures the second one gains a decisive advantage over the other player. With or without Javier. Also, the funding is rather high with no airports so neotanks will run amok. |
wilkyb (08/19/2018 09:51pm | Edited: 08/19/2018 09:53pm):
I think there might be a few too many cities in this version. I might remove some centre cities. I think it is front-heavy right now and I'm going to see how it plays out. I like having the comm towers in the middle. The few games we played so far could have gone differently I think. Javier is really strong but I think he can be beat! |
Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners.