Creator: BurningStarFour || First Published: 08/14/2018 || Players: 2 || Size: 27x28
Categories: None
Rating: 0 in 0 ratings
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Comments:
BurningStarFour (08/14/2018 04:04pm | Edited: 08/14/2018 04:04pm):
If a butterfly's wings can create a hurricane on the other side of the world, can an army's factories create a war
on the other side of the map?

Notes:
- The FTA counter here is complex, but I think it works. I would love to hear feedback on this.
- I've been really interested in making symmetrical asymmetrical maps. This one incorporates asymmetrical
aspects into an almost perfect mirror image without affecting gameplay - it may provide just the slightest edge,
but that can help prevent a stalemate - you'll notice you have to win both sides here.

Change log:
Meta Rexy (08/14/2018 05:46pm):
The messy terrain you've chosen is a good reflection of the map's theme.

Once rockets get into position this map looks like it will lock down hard, without air or
sea units to help break up stalemates. Also, you're likely to see megatanks in the middle.
BurningStarFour (08/15/2018 01:54pm):
Good notes. I had originally allowed sea units into the middle more, but close it off in fear that they would be used
to block movement, but maybe I'll open that back up and introduce an airport in the middle back so as to
discourage sitting ducks at the very center.



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