Creator: jhojoe || First Published: 01/11/2006 || Players: 4 || Size: 21x21
| Categories: None | ||
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| Comments: |
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jhuni (08/13/2006 04:08pm):
Choke point heavyness 6/10 |
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lordling0 (09/16/2006 10:13am):
it needs more bases! once you get near an HQ that person can delope brand new troops making it easy for them to defend and hard to attack 3/10 for good idea just needs more bases or even airports |
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BASEBALLFURIES (09/27/2006 02:00pm):
fight for something of better value in the middle, also, i think the pipeline west of ge is two spaces of if you were going for symmetry |
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Darth Hawke (10/11/2006 04:45pm):
Yeah, we need something to get in the middle. For example, some COM Towers or bases and airports. But I like it since you need to concentrate on this battle and it's not huge. 8/10! |
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blanci1 (06/23/2008 07:38pm):
with 2 airports and only 1 factory each i think the principal gameplay idea here is an air battle.... which could be acheived with 2000 or more funds per city per day ...when discussion of choke becomes partly redundant, and with only onel preowned property (the HQ) theres little FTA to worry about |
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Andrew Maltani (05/22/2013 10:51pm):
I think for center properties, have a missile complex or some factories/airports to fight for. Of course, that may encourage FTA... |
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mech2000 (06/20/2018 04:47pm):
Really bad & boring map... |
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DRopOut (10/23/2020 07:08pm):
mo gay |
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