Creator: BurningStarFour || First Published: 10/15/2018 || Players: 2 || Size: 24x24





































































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Comments: |
Xmo5 (10/18/2018 10:34am):
and muscles for rank? |
BurningStarFour (10/18/2018 03:20pm):
Fuel burning fast on an empty tank, especially in snowy weather. |
Xmo5 (10/22/2018 03:34pm):
(Unless you're playing Olaf) |
Zeronix (11/20/2018 09:36pm | Edited: 11/23/2018 03:33pm):
Missing an FTA counter. Could really use an airport |
BurningStarFour (11/24/2018 07:09pm):
Yeah, I forget the FTA counter pretty much every time for some reason and always remember after a game has been started. I just fixed it - also added one airport per side in a weak area. I put airports in so many of my maps - thought I would try leaving them out of it so that the map concept of maneuvering with sea transport would play out better. Hopefully the airport doesn't ruin that. |
super potato (03/21/2019 06:44pm):
Two factories seem not enough for such a wide map. The capture phase may be long and boring. Besides, the income of each turn could be a little less, otherwise, infs are as important as neo. So, do you think setting the income to 500 is a feasible way? |
Zeronix (03/22/2019 06:10pm):
Potato is definitely right that there's a lot of cities on this map. But I think the high income is interesting, since it will encourage players to build tech units like megatanks, bombers, and landers to keep up infantry count. Though the capture phase will bebe longer than usual on this map, the late-game here will be very interesting with all the logistical considerations, and so I'm comfortable placing this in A-rank. |
squeegily (07/05/2021 04:39pm):
I think the following shoals are mis-rotated on Classic display: (15,05) should be West; (16,15) should be West; (08,18) should be East; (07,08) should be East. [Nomenclature based off sprite names, where "East" means a shoal with land on its west side] the Custom shoals just auto-fit and ignore map orientation, but on the Classic display those shoals are messed up |
likegel (02/09/2023 04:25am):
The airport is too far. Moreover, the airport is still at the center of the war. There are only two bases. How can we play when the airport is occupied? |
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