Creator: super potato || First Published: 11/04/2018 || Players: 2 || Size: 21x21
| Categories: B-Rank, Fog of War | ||
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| For design map discussion or to get suggestions from other users, visit the AWBW Discord Chat! |
| Comments: |
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Blick Winkel (11/05/2018 01:43am):
Excellent map in fog for its innovation and should be used in high level games |
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Sami-YingXiangLi (11/05/2018 10:02am):
角落里的机场是一个创新的尝试,繁多的管道以及开放的中心都是和其他地图与众不同的。 我很期待在这张地图上的游戏。 |
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Xmo5 (11/05/2018 05:15pm):
I'm worried that the corner airport will be too contested/vulnerable. |
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super potato (11/05/2018 08:36pm):
I am trying to find a balance point between direct units and indirect units. Especially in the fog of war, too many rivers and mountains lead to blockage while too many roads and plains make indirect units lost their value. In this map, I use pipes to control some crucial positions. These potentially-broken pipes not only work as solid defensive walls, but also may be treated as sally ports. Wish you like it! |
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Meathir (08/27/2021 09:46pm):
I've not played on this map, but the one thing that sticks out to me is how close the HQ is to the bases. Closing out games on this is a grindfest, I imagine. |
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2Infantry1APC (02/03/2023 08:01pm):
XMo5 well no, one airport is 15/16 away for infantry and 18/20 for treads while the other is 19/22 for infantry 21/24 for treads My Issue is the lack of contested properties |
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