Creator: Omen Alexander || First Published: 01/16/2006 || Players: 2 || Size: 30x20
Categories: None
Rating: 6.33 in 6 ratings
For design map discussion or to get suggestions from other users, visit the AWBW Discord Chat!
Comments:
Omen Alexander (01/14/2006 09:28pm):
Map Info:
I designed this after a map I made on AWDS. This AWBW version doesn't have Com Towers,
but it should still be a fun map.

Possible Problems:
The bridges might be troublesome to fight on. However, they can be completely avoided by
going down the center anyway, but yeah...might be problematic anyway. And the small
islands where the HQs and starting properties are may be difficult to invade because of the
lack of elbow room.

What To Ban:
Grit would be a favorable ban. Although I tried to limit base shelling by inserting mountains at
the edges of the land near the starting areas, he may still be able to do it a lot.
LuminescentSword (01/27/2006 09:14pm):
Good map, although you could try to reduce FTA a bit. Recons FTW again. Start blue out
with an extra city or take away one of Orange's cities at the beginning.
jhuni (03/28/2006 05:49pm):
Nothing to fix fta if you put something to fix fta then come back then i can see how people
would consider this map good...
Freezie (06/28/2006 10:34am):
Nice little map here, but Grit definitelly has a lot of advantage here, Grit ban is
assured, no matter how much effort you do to make him look somewhat fair, the bridges and
the island-ish-ness will make him use lots and lots of indirect units

Also, missile units will take out anything that goes up into the sky
Deoxy Knight (07/06/2006 12:35am):
who doesn't ALWAYS ban grit anyway >_>
kanbei215 (08/30/2006 07:21am):
bob



Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners.