Creator: kapolis || First Published: 11/27/2018 || Players: 2 || Size: 20x20
Categories: None
Rating: 0 in 0 ratings
For design map discussion or to get suggestions from other users, visit the AWBW Discord Chat!
Comments:
wilkyb (12/01/2018 12:21pm | Edited: 12/01/2018 12:22pm):
I think V2 is improved from V1, but I think there are too many factories for this game to go smoothly.

I think it will result in a mass of mechs in the early game. I think it will result in the chokepoints being
clogged until the mid-late game income kicks in, or until the airports can be utilized in the mid-game.

good looking map though, but it needs to be fleshed out in terms of economy and early-game decision
making / unit composition.

Also, the HQ's cannot be captured as a means to win the game, which I think is a very important aspect
to consider!



Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners.