Creator: DocSpacebar || First Published: 12/11/2018 || Players: 2 || Size: 13x14
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| Comments: |
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DocSpacebar (12/11/2018 10:13am):
Morning! I've got yet another Mini-Map, and this one's the last one that'll fit on this account. After this, I'm gonna need a DocSpacebar2 if I'm going to be making any more maps. Ring Isle has a few immediately clear points. Both armies' HQs are close to each other, only separated by a mountain, which means there's going to be fighting there immediately. Meanwhile, the bulk of the properties are in the north, away from the main front. Send too many units north and you get overrun; send too few north and you get overrun anyway. It's all about adapting. Ports are an option, that option likely being Black Boats because anything more expensive is just not happening on a map with 11000 funds to a side. Obviously this map has a lot that can go wrong, so critique is welcome. |
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Xmo5 (12/11/2018 12:05pm):
You know you just set yourself up to have someone steal that username before you get there, right? |
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DocSpacebar2 (12/11/2018 06:25pm):
I did? |
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wilkyb (12/12/2018 01:22am):
nice map, I like how there is the decision to play the economy game or to attempt an all-in by capturing the HQ I don't think naval units will have much use unless the chokepoints are really backed up. The chokepoints are too small methinks |
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