Creator: Sami-YXL || First Published: 03/22/2019 || Players: 2 || Size: 20x20
| For design map discussion or to get suggestions from other users, visit the AWBW Discord Chat! |
| Comments: |
|
Sami-YXL (03/22/2019 01:03am):
It‘s’ based on Sami-YingXiangLi’s(own)map,Not All Too Hard: https://awbw.amarriner.com/prevmaps.php?maps_id=78407 Thanks for Walker's suggestion.I redone this map for HF. |
|
walkerboh01 (03/22/2019 01:26am):
I like this better for HF, but I'm a little concerned about the airport position. I suspect it's not great for gameplay for air units to be so quickly available, and this is especially true in HF where you have to make a decision between an early copter, tank, or AA without knowing what your opponent built. I recommend moving the closer airport to the back, so that even though it can be captured quickly, the air units can't contest properties before they're captured so easily. |
|
Sami-YXL (03/22/2019 04:12am):
Ah,I often unconsciously set up an airport near the front line.It's a bad habit. I didn't notice this when I redo it. Now I do some fix. |
|
evmaster1 (01/14/2023 06:41am):
"If the map has no port, you must abort" Sun Tzu |
Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners.
Create Game
View Games
Planner
Map Analysis
View
Export
View Favorites