Creator: hello32290 || First Published: 03/26/2019 || Players: 2 || Size: 20x20
Categories: New, Standard
Rating: 0 in 0 ratings
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Comments:
hello32290 (03/26/2019 09:56am):
My first map. It is inspired by some of the 1v1 standard league maps in the map pool. Some of the features I've tried to
highlight are:

1. Difficult to hold airports/towers on the flanks (you cannot defend the airport nearest your start position with vehicles)
2. Many cities in the center. This makes gaining ground valuable as you can get more resources by holding an early forward
position.
3. Balancing objectives. Since it's difficult to transition vehicles from attacks on the outside lanes back towards the center
you have to carefully weigh resource allocation on deployment.

Feedback would be appreciated. I'm not quite sure about are the base/fund ratio, are there too many/not enough funds to
support 3 bases? Also I've added Missiles to the corners to make players commit heavily to be able to use a stolen airport, is
that too gimmicky?

liandry (03/27/2019 01:57am):
It actually looks fine.

Personally, 17k for 3 bases + airport seems too little, could make it 19k or something?
Missiles are ok since it's immediately in range of the opponent's base if stolen.

Would also give the side bases easier access to the center, too, possibly by making the bridges wider, and/or not making the
path curve around (06, 10) and its mirror.



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