Creator: Androsynth9766 || First Published: 04/09/2019 || Players: 2 || Size: 20x20
Categories: C-Rank, Standard
Rating: 0 in 0 ratings
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Comments:
Shadow Star (04/09/2019 08:58pm):
I think 8 bases and 8 airports is really high for a map this size. the chokepoints get a bit much. They're definitely wide enough
where most of the combat will take place, but they are more positioned in ways where advancing is going to be very slow.

I think you would be better to have 2 bases and 1 airport on one side, and 1 base and 1 airport on the other. cutting down the
number of airports and bases by 4 and 2.

The roads are in general really straight, which isn't necessarily a bad thing, it just looks a little boring/ with only 10 forests on
each side, a lot of the, aren't inparticularly useful positions. and the ones by the HQ have the pipe seam and the chokepoints
protecting them.

So, that's about what I see initiall. FTA counter might work better on the other base though.
Androsynth9766 (04/10/2019 10:10am | Edited: 04/10/2019 10:10am):
The map has been updated:

-Factory count slimmed down
-Factories moved
-Forests added and moved
-Mountains Added
-Cities Added.
-Airports Removed and moved.

@ShadowStar: I've taken some of your advice into account. I'm not too sure if I can change the road aesthetics. I've
followed your advice for some other things, and will take your advice for future maps (This one is my second map I've
created.)
Shadow Star (04/10/2019 11:15am):
I'm not going to pretend to be an expert on mapmaking, i'm out of practice. Definitely add that infantry back on the base closest
to the neutral base.

Otherwise I guess test it out, or join the discord for better map making suggestions.
Tmi489 (04/10/2019 09:34pm | Edited: 04/10/2019 09:35pm):
uh maybe remove some roads since i think that's too much, and it'd fix the aesthetics
airob (04/11/2019 04:48pm):
This is lacking an FTA counter which can be solved by adding a BM infantry on the base closest to the neutral base.



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