Creator: Androsynth9766 || First Published: 04/09/2019 || Players: 2 || Size: 20x20



















































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Comments: |
Shadow Star (04/09/2019 08:58pm):
I think 8 bases and 8 airports is really high for a map this size. the chokepoints get a bit much. They're definitely wide enough where most of the combat will take place, but they are more positioned in ways where advancing is going to be very slow. I think you would be better to have 2 bases and 1 airport on one side, and 1 base and 1 airport on the other. cutting down the number of airports and bases by 4 and 2. The roads are in general really straight, which isn't necessarily a bad thing, it just looks a little boring/ with only 10 forests on each side, a lot of the, aren't inparticularly useful positions. and the ones by the HQ have the pipe seam and the chokepoints protecting them. So, that's about what I see initiall. FTA counter might work better on the other base though. |
Androsynth9766 (04/10/2019 10:10am | Edited: 04/10/2019 10:10am):
The map has been updated: -Factory count slimmed down -Factories moved -Forests added and moved -Mountains Added -Cities Added. -Airports Removed and moved. @ShadowStar: I've taken some of your advice into account. I'm not too sure if I can change the road aesthetics. I've followed your advice for some other things, and will take your advice for future maps (This one is my second map I've created.) |
Shadow Star (04/10/2019 11:15am):
I'm not going to pretend to be an expert on mapmaking, i'm out of practice. Definitely add that infantry back on the base closest to the neutral base. Otherwise I guess test it out, or join the discord for better map making suggestions. |
Tmi489 (04/10/2019 09:34pm | Edited: 04/10/2019 09:35pm):
uh maybe remove some roads since i think that's too much, and it'd fix the aesthetics |
airob (04/11/2019 04:48pm):
This is lacking an FTA counter which can be solved by adding a BM infantry on the base closest to the neutral base. |
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