Creator: WaddleDee || First Published: 05/15/2019 || Players: 2 || Size: 30x20
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| Comments: |
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Jackie Milton (05/20/2019 04:47pm | Edited: 05/20/2019 04:48pm):
Not criticism from me -- I like these maps. But I like the progression of unlocking bonuses. In that you can (but shouldn't) cut yourself off immediately for the tower. Idk. maybe that could be a better strategy if you leave yourself on the better side. Whichever that is. But lots of very interesting options, and I like that you can have them all. Strategy comes down to the order. edit: I guess I forgot that piperunners have a limited supply of ammo. Maybe Jess would be too OP here? -J.S.M. (The "S" stands for "Supershopper") |
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MasterBen135 (01/17/2020 09:46am | Edited: 01/17/2020 09:47am):
Potentially impossible to rout the enemy. I think the infantry in the corners are untargetable by anything. Without HQs, you'd have to put a capture limit on your games or hope your enemy resigns. With a capture limit, the pipes around the cities becomes MUCH more valuable. Edit: I forgot about those labs. Special rules! |
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Mavairick (05/10/2022 04:23am):
FTA counter inf. should be on the middle base, the one closest to neutral base. other than that this is interesting concept. Aside from Jess getting infinite ammo and javier getting 2 towers this is cool. |
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