Creator: Mixxy1010 || First Published: 07/02/2019 || Players: 2 || Size: 20x20
Categories: C-Rank, Base Light, Standard
Rating: 0 in 0 ratings
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Comments:
the-deadly-shadow (07/02/2019 03:39pm | Edited: 07/02/2019 03:54pm):
This map lacks an FTA-counter. Adding an infantry on BMs base would help to counter FTA.

FTA stands for first turn advantage, which means that OS has and advantage simply by going first. To shorten my story, I will refer to what others have said about it. You can look for information on FTA at

-https://awbw.amarriner.com/guide.php under the question ''Why does one player have a predeployed infantry?''
-or try to read the comments on the following map: https://awbw.amarriner.com/prevmaps.php?maps_id=62839

What OS could do on this map, is sending the mech to the two cities in the center. If BM does the same, OS can attack the BM mech, which would result most likely in a win for OS.
walkerboh01 (07/02/2019 08:39pm):
Good to see you back commenting on maps, TDS. Agree with your comments fully here.
Mixxy1010 (07/04/2019 09:26am):
Thanks for the feedback, its my first attempt at making a map on this platform. I only really have experience making maps on
the DS :D
I will read the article and make some adjustments.

liandry (07/12/2019 12:52pm):
you can only fight with vehicles in the middle here, and while you may have intended that, it just causes artillery to camp on
both sides of the valley, and nothing will ever get through. sending mechs through the mountains won't help, either.

the map has to be a bit more open so that tanks actually become useful. maybe remove some mountains blocking the path
from the bases towards the center or something

and btw, the fta counter for a map with two bases per player is having all bases already captured, and giving player 2 a single
inf on one of their own bases
Mixxy1010 (07/27/2019 06:36pm):
Ok i have made a few more adjustments, I guess the idea of the choke point is to encourage players to go for the ports and Air
bases to force some other point of attack, additionally I envisioned the map being played with fog-of-war when i created it.



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