Creator: Surto || First Published: 10/01/2019 || Players: 4 || Size: 19x27
| Categories: None | ||
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| For design map discussion or to get suggestions from other users, visit the AWBW Discord Chat! |
| Comments: |
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Gen.Rommel (09/18/2019 12:39pm):
Ban piperunners!! |
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Surto (10/01/2019 06:00pm | Edited: 10/08/2019 11:38am):
Might rework it later at some time Obviously High Funds |
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shen150 (10/03/2019 04:57pm):
Sami would be broken as all hell on this map. |
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Surto (10/08/2019 11:38am | Edited: 10/08/2019 11:38am):
Don't think so. |
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shen150 (10/09/2019 09:04pm):
There's eight bases and one city for each team. Infantry are really flammable. |
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Surto (10/23/2019 02:47pm | Edited: 10/23/2019 02:48pm):
It's not a team map. Sorry for the confusion. |
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Surto (01/22/2020 03:51pm | Edited: 03/24/2020 07:30am):
Experimental Map Settings: - Fog = On - Funds = 60000 - Funds per turn = 1500 - Unit Bans = Infantry |
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Sami8s (02/08/2020 05:54pm):
It'd be interesting if the absolute middle was a com tower imo. Since now... Who really cares too much about the 1500 income? |
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ActivistVictor (02/09/2020 06:47pm):
I’d def recommend putting another mountain to shut non infantry and air units from green earth and their symmetrical counterpart out kf the middle, as is it allows one player to easily get ground units like rockets out to the center and gain control, which gives them an advantage the other player cannot do much to contest for awhile |
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ActivistVictor (03/23/2020 06:59pm):
Honestly think this would play better as a top vs bottom. The issue with making it FFA is northwest and southeast have easy access to center and the extra city and the other players cannot do much to stop them if they bring anti air escorts, meaning it isn’t a fair fight, esp in a high funds game |
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