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| For design map discussion or to get suggestions from other users, visit the AWBW Discord Chat! |
| Comments: |
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shen150 (09/25/2019 07:30pm):
What is this supposed to be? |
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Surto (10/01/2019 05:58pm | Edited: 10/01/2019 06:18pm):
Gimmick map, either you stand on a 3 star defense or on a 0 star one, and because of the 4 com towers you really want to avoid 0 stars. This map didn't work that great in practise.. but I think that's cause of my noobish mapping skillz. I'm sure this would be pretty cool concept in the hands of a mightier mapper. Apart from the gimmick being mostly irrelevant, this map is veeery fastpaced.. action in basically 2 turns, and units getting destroyed left and right.. one moment you have the upper hand, the other moment you don't. Green is actually at a disadvantage because his bases and properties are too far away whilst his enemies' are clumped closely. |
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Surto (12/23/2019 04:59pm | Edited: 05/16/2020 03:15pm):
Update: Just had the genius idea of swapping Green with Red. Maybe (the previously) Green now has it better being the first turn in order lol. |
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