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| Comments: |
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Riukken (02/11/2006 03:08am):
-2 The airports and seaports just give away the total idea of a maze. -1 RF can expand the most. +2 Some terrain variety. +1 Good use of reefs. 7/10 |
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chives (04/25/2006 01:56pm):
Your insane. 7/10? Deserves a 4/10. |
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oomouwmouw (04/25/2006 09:19pm):
why is there two river tiles keeping gs from expanding? building a navy is stupid... The airports, although ruining the whole maze conpept, neutralizes the choke point problem (sort of) yeah.. so 8/10 |
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(04/25/2006 09:30pm | Edited: 04/25/2006 09:31pm):
1. Ports are OK in FOW, since you can build subs for extra vision. 2. Gray Sky gets owned on this map, since ground units can't move on rivers. 3. That is all. 6/10 |
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orangeelite (04/30/2006 07:32pm):
hmm excellent for fow of war.. just one thing i really dont like.. why 2 river tiles blocking expansion like previous peopel said.. please re edit that and oomouwmouw is sorta right.. having a navy is pointless.. airports are alright.. ban grit on this map. also take away the pipe seams.. it seems pointless |
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