Creator: Ilesese || First Published: 03/03/2020 || Players: 2 || Size: 20x20
















































































Categories: A-Rank, HFOG, Mixed Base | ||
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Comments: |
JJEmpire64 (06/10/2020 07:19am):
This isn't your average everyday anxiety. This is...ADVANCED anxiety. |
Ilese (06/10/2020 07:54am):
It’s only take BM Sami 4 turns to reach both of your lab *wink* |
CallMeTOWN (11/11/2021 12:31am):
Sami breaks the map. Not sure why we have Black Boats in the bottom shoals, but not covering HQs. |
AwesomeKurt (11/11/2021 12:51am):
Sami needs to be banned if you play this map. Unless the opponent specifically builds a tank on day five and rushes it to the center, Sami can cap both the labs for free. If the opponent only builds infantry on the first week like most games go then there is no counterplay to the movement shown here. Two other infantry can also easily guard Sami's Labs so the opponent can't rush labs early either. https://awbw.amarriner.com/2030.php?games_id=493469&ndx=0 |
laserbacon (12/10/2021 04:22pm):
The BBs seem pointless. |
Xirema (04/05/2022 10:20pm):
This map is unplayable. P1 can cap the labs without being contested; only defense is if P2 chooses to give up going for their bases and rush to defend their labs, and non-Sami players are going to fail to defend. |
RetroAce135 (10/28/2022 09:07pm):
I've only played this map once, but my thoughts after just one match? (The game I played was a Z game with T0 COs and Fog enabled. I was playing as Sensei on Blue Moon, Orange Star player was Hatchi) Blue Moon has FTA, since both of their infantry can cap ground bases on their first turn, while OS can only cap one base and the airport (or go for the city if they choose to do so). Seeing as there is no income at all at the start of the game, this give Blue Moon a HUGE advantage early game, allowing them to buy two infantry to Orange Star's one. Considering no starting funds, this allows BM to easily base rush OS labs early game. The fight I was in quickly devolved into me taking one lab easily, catching the Hatchi player off guard, and him spamming recon units to stop me from taking the second lab. Had I been more focused on capping a few more cites, then I may have been able to easily beat the Hatchi player. The only reason why I decided to resign to the Hatchi player was that he was able to pop his SCOP off and buy units that were half off in his cities. Over all, this is an interesting map idea, but desperately needs more income at the start to allow both sides to pick a front to fight on. |
Scone (11/19/2022 11:50pm):
This map is silly. The only way to have a normal game is for neither player to rush for lab captures. If Orange Star rushes, they win. If Orange Star plays normally and Blue Moon rushes, then Blue Moon wins. |
likegel (12/14/2022 12:53pm | Edited: 12/14/2022 12:56pm):
First, put the boat to block HQ, In addition, this map is balanced. This map has four bases. The blue moon should have two more infantry than the orange star. The advantage of the Blue Moon is that the orange stars move fast on one side and slow on the other, so they can focus on one side. |
ViridisViperz (09/04/2023 12:08am):
I wish yall would cut it out with the cringe reddit sussy fortnight names, no cap fam. |
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