Creator: Scurge || First Published: 08/24/2022 || Players: 2 || Size: 23x27
Categories: C-Rank, Base Light, Heavy Naval, HFOG
Rating: 0 in 0 ratings
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Comments:
Scurge (08/07/2022 11:03am):
Map intended for High Funds, FoW and Heavy Naval.
walkerboh01 (08/24/2022 12:56pm):
This is a really funny and unique idea, but I'm concerned that there isn't enough land mass for
games to be dynamic. The # of ports near the front lines is also a bit concerning.
airob (08/24/2022 03:59pm):
Ports near the center should be ghosted. We really need to implement naval units going under
bridges, otherwise we will always suffer the dived sub problem in seaport bridges
Scurge (08/29/2022 07:54am):
I only didn't ghost them to try to promote dynamic gameplay; players able to build battleships and possibly also other naval units directly onto the frontlines for aggressive play. That is a good point on the dived sibs, although I tried to get around that at least for land units in the centre by having most of the 'doughnut'/ring island two tiles wide.
Scurge (10/15/2022 04:18pm):
Unghosted the one of the central ports that doesn't block any of the naval pathways on its own.



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