Creator: Squidward Tortellini || First Published: 06/01/2020 || Players: 2 || Size: 28x26
| Categories: C-Rank, Mixed Base, Standard | ||
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| Comments: |
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Squidward Tortellini (05/23/2020 08:54am | Edited: 06/01/2020 04:08am):
Standard funds / no fog. CO bans: Broken 5, Nell, Sturm, Javier. Unit bans: Black Bomb, Stealth Theme song: https://youtu.be/jUs-ITmi_u4 A rather large map (hopefully not too large to be enjoyable), with a central gimmick - whenever you can afford to do so, you can send in infantry to duke it out in the central area, hopefully capturing some extra income along the way. The carriers (bar tables) are there to prevent B-Copters barging in, and the APCs (bouncers) can be used to deny properties or just plain troll the enemy. :p |
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Surto3 (06/03/2020 02:06pm):
noice |
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Squidward Tortellini (08/01/2020 07:21am | Edited: 08/01/2020 07:23am):
MAP EDIT: Major improvements. Made the outside a bit less open in places. Improved aesthetics. Opened up the sea, added an extra port on the opposite side. Fixed issue with Grit sniping the enemy base with the predeployed artillery. Added pre-owned APCs in the open to allow faster infantry travel. Thanks to Galaxy Sega, Luna Leka, Vazal and saminabox for playtesting through Z-Games! |
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Squidward Tortellini (09/04/2020 07:24am):
MAP EDIT: Remodeled the center heavily. Less empty silos inside (due to Lash domination issues), 1 less city per side and Comm Towers moved further apart. Changed one carrier into a lander, so as not to restrict air-space too heavily outside the center. Removed predeployed artillery units near bases. Outside the center, moved some properties and terrain around to create more contested spots. Changed much of the inland sea into rivers to allow more paths out of the north/south-most bases. Enlarged the corner islands. Fixed problem with rocket-locking bases. Thanks to Luna Leka for playtesting and insightful feedback! |
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fddcsjxk (02/27/2022 07:51pm):
Experimental map for 2021 Mixed Base Open, round 6! https://challonge.com/MBO2021 |
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