Creator: --- || First Published: 01/25/2006 || Players: 3 || Size: 30x20
| Categories: None | ||
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| Comments: |
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Patashu (01/25/2006 07:16pm):
Red has an airport within one infantry turn's range. Move it two steps away. |
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--- (01/26/2006 06:54am):
Okay there. |
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LuminescentSword (02/02/2006 08:21pm):
TERRAIN. VARIETY. And neutral properties besides airports. |
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silver.arrow (02/05/2006 07:54am):
Move the airports away, give some terrain variety like mountains and forest, ports and reefs for FOW battleship sniping, maybe a road for wheeled units. And add some neutral cites, although not to much otherwise kidle would be broken on this map. |
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--- (02/21/2006 03:25pm):
If this isn't good enough for terrain variety for you, you're in sain. |
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Shadow Star (04/13/2006 10:15am):
a little too much in the airport department. not enough in the city department. add some plains. all those starting airports you capture by your HQ? not a good thing, switch most of them to cities. still way too many airports. i also like how the combat starts really early with bases of enemy teams so close to your HQ. |
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