Creator: --- || First Published: 01/25/2006 || Players: 3 || Size: 30x20
Categories: None
Rating: 5.00 in 9 ratings
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Comments:
Patashu (01/25/2006 07:16pm):
Red has an airport within one infantry turn's range. Move it two steps away.
--- (01/26/2006 06:54am):
Okay there.
LuminescentSword (02/02/2006 08:21pm):
TERRAIN. VARIETY. And neutral properties besides airports.
silver.arrow (02/05/2006 07:54am):
Move the airports away, give some terrain variety like mountains and forest, ports and reefs
for FOW battleship sniping, maybe a road for wheeled units. And add some neutral cites,
although not to much otherwise kidle would be broken on this map.
--- (02/21/2006 03:25pm):
If this isn't good enough for terrain variety for you, you're in sain.
Shadow Star (04/13/2006 10:15am):
a little too much in the airport department.
not enough in the city department.
add some plains.
all those starting airports you capture by your HQ?
not a good thing, switch most of them to cities.
still way too many airports.
i also like how the combat starts really early with bases of enemy teams so close to your HQ.



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