Creator: General Uber || First Published: 01/25/2006 || Players: 8 || Size: 40x40
| Categories: None | ||
|
| For design map discussion or to get suggestions from other users, visit the AWBW Discord Chat! |
| Comments: |
|
Goldeneye (04/10/2006 04:07pm):
green earth and blue moon r most likely going to get to the two ports first, then no one else will be able to use them...they'll have to use air ports, which takes longer, and not every team will be able to secure an airport, so they'll have to stay on their own half :( |
|
Nyvelion (04/10/2006 05:13pm):
I think maybe it's supposed to be that one team member attacks by navy, 2 by air, and the other just defends by land? |
|
uberuber (08/13/2009 05:04am):
Technicaly it's suppose to be that you staart by facing your opponent in the one caged area and move up to your next one. Might want to turn up resources so the caged fights are much more interesting. ending in the middle cage with a 1 on 1. My only problem is the... 6 chock points, players dropping, skill differents allows one player to capitalize th eentire map and so on. ffffffff |
Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners.
Create Game
View Games
Planner
Map Analysis
View
Export
View Favorites