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| Comments: |
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tehol (06/17/2020 07:50pm):
Inspired by: https://awbw.amarriner.com/prevmaps.php?maps_id=80500 Idea: 1 v 1 (OS v BM) with interference by the "wild animal" AR. Designed so AR can stir up trouble but has a hard time winning. Designed for FOW. Banned units: rockets, artillery Lab units: infantry, mechs If OS or BM focuses too much on the labs, they fall behind in the main game (and potentially risk losing the labs again via break in). |
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tehol (06/17/2020 08:16pm):
Oh, and I agree with ilese: make AR drake or olaf, and have random weather. |
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tehol (06/17/2020 09:03pm):
oh, and ban stealths, black bombs, and piperunners... |
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tehol (06/17/2020 09:04pm):
and ban broken 5 + sturm IMO |
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tehol (06/25/2020 05:00pm):
I just started a game where I played T2 and down... I think that makes sense |
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tehol (06/26/2020 10:13am):
So I banned rockets/artillery because I didnt want AR to risk getting access to the labs too easily. But I'm starting to think the artillery/rockets could be lab units, instead... |
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tehol (06/26/2020 10:52pm):
Note to self: remove extra river below lower right neutral based, and fix river entering lower left animal base |
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tehol (06/26/2020 11:44pm):
NTD: also I think HQs are too capturable... switch with neutral cities |
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