Creator: Mogzilla || First Published: 01/27/2006 || Players: 4 || Size: 20x20
Categories: C-Rank, FFA Multiplay, Standard
Rating: 8.07 in 15 ratings
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Comments:
sophronismos (01/27/2006 05:52pm):
It coincidentally follows just about every design formula that I have observed in my favorite
AWBW maps. Stinkin Awesome.
randomizer (01/27/2006 06:49pm):
So the no neutral bases thing was done on purpose, right?
Mogzilla (01/31/2006 11:25am):
Yeah, I like how it forces you to think ahead.
zero212 (01/31/2006 03:30pm | Edited: 01/31/2006 03:30pm):
i kinda think there's a bit of too many roads, but thats only my opion 7/10
EDIT: for the rest its a good map to me
Mogzilla (01/31/2006 04:19pm):
I like making designs with roads...
technolink (02/07/2006 05:21pm):
KOAL *twitches*. Whoa, sry, yea, I don't think you need a whole 4 laned highway there...
jhuni (09/18/2006 09:12pm):
this map is awesome
twinblade (06/22/2007 04:46pm):
Roads aren't overused here, they're just underused by other mappers. I like the way
roads are used here. They provide strategic transportation to quicken the tempo of the
game, but there is significant terrain variety around key points to make the battle very
interesting.

I also like the placement of the HQs. It makes assaulting an HQ possible without having
to slog through chokepoints created by rivers and bridges.



Che_Lab (07/30/2007 11:13am):
this map looks super cool
Sturmism (08/30/2007 03:13pm):
Awsome... im proud of the designer for icluding black hole
DuelStriker (08/30/2007 05:18pm):
I agree. The 4 countries used here look great together. It's in perfect balance and the city to
base ratio is perfect. The center also has an interesting design 10/10



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