Creator: Surto6 || First Published: 09/03/2020 || Players: 2 || Size: 30x20
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| Comments: |
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Surto6 (09/03/2020 02:41pm):
The fossilised remains of a map that once was. I don't recall if it was possible to beat this map, but I am leaning towards 'nope' considering the sheer amount of bullshit going on. Fog should be on, of course! If you ever manage to beat it, send me a message. |
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Dredge (09/03/2020 07:14pm | Edited: 09/03/2020 07:16pm):
What CO would you suggest for the AI? This seems quite impossible for Blue Moon with no bases what so ever. |
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Ilese (09/03/2020 11:11pm):
(Kanbei for BM) |
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Surto6 (09/04/2020 02:04am | Edited: 09/04/2020 01:39pm):
Pick whatever you want. If you get tired of fighting bland COs on GE, it might be funny trying against Max on GE. I recall that there is a build requirement before the AI can build other units, ie 'build X infantry before you build X tanks' which also prevents the AI from using its funds most effectively and which also explains why it just spams Mechs at the end of the game. Perharps that can be exploited somehow? |
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Gen.Rommel (09/04/2020 10:28am):
Wait, AI? When did the computer start to play? When was that an option? Putting that aside, this looks like a challenge that should be interesting. I will tell you when I beat this, but it might take a while. |
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Surto6 (09/04/2020 01:35pm):
Haha, of course it's for AW2 and not AWBW. |
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BattleshipInALakeMeme (10/15/2020 04:19pm):
For the AW:DS AI, I once played on ‘Cape Narrow’ with 9500 gold/turn. Once each AI got four infantries up an running, they just started to spam megatanks, neotanks and rockets like no tomorrow O_o. With normal funding, it builds more infantry, and doesn’t give a care about producing at full capacity, e.g. building from every base. |
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