Creator: Yellowash || First Published: 09/27/2020 || Players: 14 || Size: 25x25
Categories: None
Rating: 9.00 in 5 ratings
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Comments:
Yellowash (09/27/2020 10:54pm):
Fog OFF; Team ON; normal funds; stealth, bbomb & piperunners banned; T0, Nell and damage CO's banned.

Team A: Acid Rain
Team B: The rest.

1 vs 13

"The government has declared Marshall law on Metro City. They are using the local military base and all public buildings to house troops that will attack upon its own people. Now it's up to all the different groups to defend the city from the authoritarian rule."

I don't know how this map will turn out or if it's balanced but ACID RAIN (military) should have the upper hand since the beginning; Some of the allied factions should be in a position to quickly lose if team B (all the people) doesn't sacrifice its own gain to help with the team work. It should be hard to lose for the government if team B doesn't play correctly. If team B manages to overcome the first turns correctly, then they should snowball towards victory. Again, idk if it'll work like that but any fixes will be done after test games.
Surto6 (09/28/2020 06:24am):
Interesting premise.. To overcome the superplayer, you might have to sacrifice yourself. 13 players obviously means a lot of
leaves, but an abridged version could be made with fewer people and perharps made as a FFA Diplomacy game, where the
majority will have the clear advantage if they band against the big guy.. if they do instead of abusing opportunities that is, after
all there can only be one winner in a FFA.
Zekethegoldenpotato (09/29/2020 09:22am):
that would kinda make sense like how all the different groups kinda have there own needs or due to reasons they hate
eachother
Zekethegoldenpotato (09/29/2020 06:19pm):
i made a map kinda like your idea

Zekethegoldenpotato (09/30/2020 06:24am):
im going to play 2 matches of this ill tell the storys of them while they are going on



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