Creator: borgez || First Published: 09/07/2005 || Players: 2 || Size: 28x24
| Categories: None | ||
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| For design map discussion or to get suggestions from other users, visit the AWBW Discord Chat! |
| Comments: |
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Mad cow87 (06/06/2005 02:11pm):
Awesome Map! I'll give it a 10/10 |
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Dullahan (06/09/2005 04:52pm):
Heh, now that's true naval combat... Could use a tad more reefs for FOW, but otherwise pretty awesome. |
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borgez (06/10/2005 06:59pm):
ask... and you shall receive. |
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Dullahan (06/14/2005 06:22pm):
It's really odd to see the lone Neotank... I'm assuming you're having problems with Design Maps - try deleting the HQs, placing the Neotank in the right spot, then putting the HQ back. Else, you can just keep clicking around until Design Maps puts the Neotank in the right spot. |
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borgez (06/15/2005 06:47pm):
Basically I just wanted it to be clear there was a Neotank there. If it is moved down a space it gets partially blocked and i didn't want anyone missing it when starting a game. That's all. The spot it is in doesn't effect game play at all, so let's try this map out D. I'll send you an invite. |
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Dullahan (06/15/2005 06:56pm):
Although it doesn't seem like it in Design Maps, the Neotank should be clear (not blocked by the HQ) during the game. In fact, I believe it should even be clear when you view the map on this page. Perhaps you should try it? The units behind HQs have always shown up on my maps. |
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Nyvelion (06/16/2016 08:12am):
Lol awkward Neotank placement. I would've just moved the lower Neotanks down one to solve that problem. |
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