Creator: Voice of Akasha || First Published: 10/25/2020 || Players: 2 || Size: 18x14



































Categories: S-Rank, Hall of Fame, Live Play, RBC Playable, Standard | ||
|
For design map discussion or to get suggestions from other users, visit the AWBW Discord Chat! |
Comments: |
wyam1694 (08/08/2021 02:31am):
small map, fta seems too strong |
cisgood123 (09/28/2021 12:18pm):
Mech spam... zzz |
FOR DEMACIAAAAAA (10/24/2021 05:46pm):
this map sucks! |
Lost and Found (10/31/2021 06:57am):
Probably my favourite map in the current standard pool. Lots of opening possibilities that aren't heavy on theory, interesting front design with mattering center despite defendable cities contrasting with the side cities being easy to flip, and early fighting being fairly common on both flanks. |
Tornikidou (11/12/2021 06:25pm):
I'm sure there are way better maps than this **** to use in Global League. |
Cayrol (11/14/2021 05:11pm):
Mec spam the map |
Dataslycer (12/05/2021 11:15am):
Someone tried to do that on me once. Didn't work well. |
Wequito__J (01/13/2022 02:31pm):
Amazing map, 10/10 |
PMeisterGeneral (01/25/2022 05:50pm):
I would gladly play as max against any sami player on this map. Mechs are definitely viable but I don't think you can maintain an equal income without tanks and max has the best tanks below t1. |
Surfypeko (03/12/2022 07:26am):
Amazing map, 10/10 |
somebody_mccoy (04/05/2022 06:31pm):
Mech spam is the worst strategy. It never works. It's so easy to counter with infantry. |
Rock Golem (06/24/2022 01:29am | Edited: 06/24/2022 01:30am):
Wow, this sure is a divisive map. Why do people hate/love it so much? I mean, lost and found says why he loves it. Lots of fighting, and you don't have to think super far ahead. Makes sense. But why do people hate it? |
advancewars10 (06/28/2022 12:37am):
My least favorite map. |
MontySigurdson (08/31/2022 05:04pm):
I like this map as well, but I can see why people hate it. Because it's so small and funding is pretty limited, one mistake can cost you the game. You have lots of options and avenues of attack, but at the same time you have to be really, really careful. Anyway, 7/10 from me, good map. |
Shacka_Coddle (10/31/2022 08:05pm):
damn the recons are strong on this map |
TK8878 (04/24/2023 04:30am):
Sami is good on this map but not because of mechs. If me & PMeisterGeneral are ever active at the same time again we could have a fun match here I imagine. |
tearless (11/28/2023 11:15am):
Cities placed at (02,07)(15,06) limit the movement in capture phase significantly. Not fitting S-rank in my personal view. |
SIMΩMEGA (02/18/2024 12:34am):
FOR DEMACIAAAAAA (10/24/2021 10:46pm): this map sucks! Lost and Found (10/31/2021 11:57am): Probably my favourite map in the current standard pool. Lots of opening possibilities that aren't heavy on theory, interesting front design with mattering center despite defendable cities contrasting with the side cities being easy to flip, and early fighting being fairly common on both flanks. Tornikidou (11/12/2021 11:25pm): I'm sure there are way better maps than this **** to use in Global League. Cayrol (11/14/2021 10:11pm): Mec spam the map Dataslycer (12/05/2021 04:15pm): Someone tried to do that on me once. Didn't work well. The duality of men. |
Rock Golem (02/21/2024 08:39pm):
Oh! Hi Sim Mega! |
Meta Rexy (03/05/2024 07:29pm):
The heavy use of roads, bridges, and rivers reminds me of the hostile terrain from Shadow Drifter. Defending your HQ is a real pain in the ass because the only decent spots for artillery are the nearby bridges, or around the mountain on the front line (which you can only really use if you control the two adjacent cities). Map is good but you'll have an easier time with a CO that enjoys tank and copter spam. |
MinTaxer (03/29/2024 03:12pm):
Equal income is $16k. Live or die by flipping and keeping the side city pairs. |
NewbieAus (05/09/2024 11:19am):
Monty captured my thoughts perfectly "Because it's so small and funding is pretty limited, one mistake can cost you the game. You have lots of options and avenues of attack, but at the same time you have to be really, really careful." I'm not a big fan of maps like this because it is hard to fight back when your opponent a better opening than you. Another example is Shadow Drifter v2. $16k vs $14k income is gg at mid level ratings and above. 6//10 |
FlooberDoober (06/03/2024 12:38pm):
This map sucks hard. |
CommanderFox (06/19/2024 08:35pm | Edited: 06/26/2024 11:44am):
Map sucks hard. It very narrow and small map. There isn't a way to fall back from the center pressure because of the limited space. It would be nice to get rid of the very top and bottom tiles that are rivers and forest and make them roads so it is easier to capture air ports. It seems it forces you to use a man from that base to capture air port. It for sure takes too long for the other bases to do it. If you have a problem with roads, then do bridges. |
likegel (11/02/2024 07:42pm | Edited: 11/02/2024 07:44pm):
“the side cities being easy to flip” mean Difficult to defend and HQ rush anyway A S-rank sami map |
khalel (01/18/2025 12:46am):
Ive played this map a bunch and just had my first game where i didn't feel like i messed up the opening and didnt get the side city in time. In which case you've basically lost because the side cities are critical for maintaining position. |
OldFog (02/20/2025 02:34am):
Good Map |
MaxxSaigen (02/23/2025 03:29am):
I really don't like this map. It feels like first player has way too much of an advantage and can easily overpower in the center quickly just because of how microscopic the map is. |
Kess21 (03/04/2025 10:24am):
The smallest mistake in the first 5 Days and the Match is lost. i cant figure out how to play on this map |
chris_xcx (03/04/2025 11:00am):
no idea how to play this map. cant get a win |
Shikabane (07/24/2025 08:53am):
Map is to complicated. you either know how to play it or you lose. Poor Design. recon overpowered |
Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners.