Creator: Cardinal_Justice || First Published: 12/13/2020 || Players: 4 || Size: 49x49
Categories: None
Rating: 5.00 in 12 ratings
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Comments:
CylonAssassin (01/06/2021 07:01pm):
Fun map. Middle ports are land locked. Overall our game went pretty well.
Mex64 (07/05/2023 05:33pm):
Great map, but cut back on some of the bases
Spash (08/05/2023 07:39am):
need something to compensate the FTA since OS has a massive advantage over both his Neighbors while YC is a disavantage
between both his's
Brent915 (08/12/2023 12:05pm):
would be interesting to add 4 more countries and have them on the corners or in the little area above yellow comet and green
earth and below red star and blue moon with the bunch of cities and make it a team game with the added counties weaker
than the four major ones and have them act as a buffer to any naval invasion and assist in the land battle.
Forgotten Infantry (01/02/2024 03:42pm):
Why shoal lock the center ports?
SIMΩMEGA (02/25/2024 04:03pm):
Maybe to make it less swingy? Idk lolldzszherdzszvkhdzszerdzsz.
SIMΩMEGA (02/25/2024 04:04pm):
Brent915 (08/12/2023 05:05pm):
would be interesting to add 4 more countries and have them on the corners or in the little area above yellow comet and
green
earth and below red star and blue moon with the bunch of cities and make it a team game with the added counties weaker
than the four major ones and have them act as a buffer to any naval invasion and assist in the land battle.

Thats a prettyilyierdzszh damnderdzszh cooldzszerdzsz ideasdzszzh thougherdzszh, nglsdzszz.
AlphaOmegaProgrammer (11/16/2024 08:15am):
If you swap the position of Green Earth and Yellow Comet it should balance FTA
Bulletmagnet (05/18/2025 10:58pm):
The FTA management on this map is pisspoor.
ShiningForce4 (06/12/2025 02:28pm):
No FTA counter. Yellow and green need an infantry
TwoYearsGone (06/12/2025 10:44pm):
Heavy naval more like heavy air



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