Creator: Manocheese || First Published: 02/02/2006 || Players: 4 || Size: 30x30
| Categories: None | ||
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| Comments: |
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Manocheese (02/02/2006 11:54pm):
Notes: BM&YC&GE vs. OS Ban: Hachi, Colin, maybe Jess |
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Nyvelion (02/09/2012 11:18am):
What's the point of the MegaTanks? Are they just there for the 3 to hit with indirects to drain OS's funds on repairs until OS figures it out and deletes them for being useless? |
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Jorge51015 (03/04/2012 05:22pm):
nothing |
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Nyvelion (04/28/2012 02:47pm):
ok |
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Fareye (05/19/2012 09:26pm):
Change the Mega Tanks to indirects. That way they actually have some tactical advantage. Right now they just slow down Blue and Green from getting their extra income. Also may want to consider how starting units are placed. Green is placed extremely close to the bridges, compared to Yellow, whose Mega Tank will take forever to get to the battle. Initial unit placement for Blue seems the best out of three. The other two allies should emulate that. City placement seems random and too widespread. The basic concept looks good, but honestly, it looks like someone just threw darts at the board. 4/10 Good idea, but it needs some work. |
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Ophanim12 (04/25/2022 09:19am | Edited: 04/25/2022 09:20am):
Does what it says on the tin. Choky map with bases and predeployed units. Im a sucker for predeployed maps, but this just looks sloggy and unfun. Note: Replace the megatanks with something actually useful. Megatanks are megastank. Oh wait its from 2006 nevermind. Nobody is going to read this. |
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