Creator: Manocheese || First Published: 02/02/2006 || Players: 4 || Size: 30x30
Categories: None
Rating: 4.50 in 6 ratings
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Comments:
Manocheese (02/02/2006 11:54pm):
Notes:

BM&YC&GE vs. OS

Ban: Hachi, Colin, maybe Jess
Nyvelion (02/09/2012 11:18am):
What's the point of the MegaTanks? Are they just there for the 3 to hit with indirects to
drain OS's funds on repairs until OS figures it out and deletes them for being useless?
Jorge51015 (03/04/2012 05:22pm):
nothing
Nyvelion (04/28/2012 02:47pm):
ok
Fareye (05/19/2012 09:26pm):
Change the Mega Tanks to indirects. That way they actually have some tactical advantage.
Right now they just slow down Blue and Green from getting their extra income. Also may
want to consider how starting units are placed. Green is placed extremely close to the
bridges, compared to Yellow, whose Mega Tank will take forever to get to the battle. Initial
unit placement for Blue seems the best out of three. The other two allies should emulate that.
City placement seems random and too widespread. The basic concept looks good, but
honestly, it looks like someone just threw darts at the board. 4/10 Good idea, but it needs
some work.
Ophanim12 (04/25/2022 09:19am | Edited: 04/25/2022 09:20am):
Does what it says on the tin. Choky map with bases and predeployed units. Im a sucker for predeployed maps, but this just
looks sloggy and unfun. Note: Replace the megatanks with something actually useful. Megatanks are megastank.

Oh wait its from 2006 nevermind. Nobody is going to read this.



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