Creator: The Shadow || First Published: 02/28/2021 || Players: 16 || Size: 25x35
Categories: None
Rating: 5.53 in 47 ratings
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Comments:
The Shadow (02/28/2021 11:32am):
The title says it all. I dunno how to balance maps but i tried to make it fair. Also this is my first map so please don't kill me
rotpilz (02/28/2021 12:42pm | Edited: 02/28/2021 12:44pm):
maybe im dumb but i think white nova should have less cities from the get-go, maybe the ones besides the claimed factories
should be neutral so there isnt such a massive money difference

also too many comm towers, maybe spread them out so one country doesnt get them all? COUGH COUGH WHITE NOVA
COUGH COUGH, making javier extremely overpowered

otherwise it looks pretty nice
The Shadow (02/28/2021 01:58pm):
I fixed it... probably.

White Nova has now less cities and just one comm tower. And while I was at it I also gave the 15 countries some missiles so
that white nova isn’t the only one who can use them.


SleepyDragon (03/01/2021 02:26am):
I see you took some inspiration from the last mission in the AW2 campaign
Surto6 (03/01/2021 06:55am):
It would be funny to host this as a FFA
Surto6 (03/01/2021 06:55am):
It would be funny to host this as a FFA
rotpilz (03/01/2021 08:01am):
Not because you repeat it does it make it any more true
rotpilz (03/01/2021 08:01am):
Not because you repeat it does it make it any more true
rotpilz (03/01/2021 08:02am):
Not because you repeat it does it make it any more true
rotpilz (03/01/2021 08:02am):
Not because you repeat it does it make it any more true
PTSaurio (07/09/2021 09:27pm):
Not because you repeat it does it make it any more true
P011uckz (07/17/2021 07:43pm):
This is gonna be one .... Grit-ty match.... ill see myself out.
talago (08/10/2021 09:56pm):
This is hugely unbalanced. White Nova has too many cities and can pump out high level units like no tomorrow, whereas all
the others can barely make infantry. After 10 days, White Nova has 20x the unit value and 8x the income of the highest
income of any other player.
Maybe make it so that all the cities inside the piping are owned by the other teams, so then White Nova has to take them
over in order to gain value. This would allow the outside cities to make a push inside the piped area and hopefully balance
out the engagements.
Gintoki (08/12/2021 07:02pm | Edited: 08/12/2021 10:59pm):
I think to make this more balanced I would make it so that the team of 15 each have more towers in order to get more income.
The team of 15 is at a massive disadvantage early game since White Nova can just build copters or even bombers to harass
the team of 15 on like day 3 or 4 by then the team of 15 still doesn't have any counters to that. So I would say make White
Nova starts out with only two factories at the top of the map both on the left and right side and starting out with a bit fewer
towers. Also, I forgot to mention if you're doing this keep the rockets there so everyone can't just harass White Nova early as
well.
Also always ban Colin, Sensei, and Kanbei I'd say (maybe other COs as well idk).
SoulCrusherEx (08/19/2021 07:35am | Edited: 08/19/2021 07:36am):
Bad map design. OS will have max 8k per day the rest 5k and some in the edges look like getting 6k while White Nova is at
infinite. Map looks cool though but I would get
rid of the preowned cities and bases White Nova has. Maybe let Nova Start with 4 bases sp others have time to do stuff. Plus
why the 2 rockets in cities? Unreachable.
Rock Golem (08/20/2021 01:31am):
I feel like if the other team picks 1 grit you have no choice but to counter pick grit, at which point another guy picks Javier and your doomed. ...or eagle, since, ya know, missiles are bad.
qac-man (08/20/2021 04:08pm):
H
The Shadow (08/24/2021 04:29pm):
Well, I wish I could fix some stuff, but I guess I will never be able to do anything since this map is played by so many people.
Though, I will make another one of those type of maps which will probably be more balanced.
saltypatches (09/03/2021 05:10pm | Edited: 09/03/2021 05:13pm):
Amazing map, but yes it's unbalanced. There aren't enough funds coming in if it's a full team of 15 players, so by the time one
of us has the money to get even a MD Tank, the boss would've pumped out several neo/mega tanks already. The 15-player
team could definitely use some extra cities/unit factories.
Zeromus (10/22/2021 02:57pm):
Not enough money/cities for the team.
Senneihcram (11/15/2021 06:23am):
screw what awbw community says, they're lame, and the map is fun on casual matches
Keyte117 (11/23/2021 11:23pm):
Its fun for the 1 person who probably created it, but yhe teams basically have nothing to work
with. It just becomes a mash fest where no actual play can take place.
Senneihcram (11/29/2021 07:16pm):
Keyte you're just confirming what i said, it aint a serious game with actual strats
melly (12/20/2021 10:10am):
bruh keyte have you tried vs the wall it is a lot worse XD
Rock Golem (07/07/2022 11:14pm):
If you think the boss is too strong just play Flak and tell the others to play whatever they want, Problem solved!
RainyPhantasm (08/09/2022 11:44pm):
It would be funny to host this as a FFA
FlashFire (11/18/2022 03:36pm | Edited: 11/18/2022 03:39pm):
I think this could actually work with organization and teamwork. The allies are going to hit maximum income (cumulatively around 85k) long before white nova maxes theirs (around 30k). A couple days in and those capping infantries number at least 30 and can just meat wall WN in until the allies have made a couple rockets, neotanks and bombers. 1 megatank a day, or a bomber and a half, does not compete with this. The allies just have to be willing to save up and have low individual unit counts.

That said, it is lame how a few of the allies are richer than the rest, although OS makes sense as they are positioned to catch most of the WN's aggression.
Zabami (04/19/2023 11:22am | Edited: 04/19/2023 11:23am):
Honestly, unbalanced, but fun. so idc
ViridisViperz (02/26/2025 09:53pm):
White Nova is not OP here, If 4 teammates choose any combination of COs with map-wide damage effects and trigger their
super moves one after the other the game is over.



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