Creator: Chaos-Creator || First Published: 02/03/2006 || Players: 4 || Size: 15x15
| Categories: None | ||
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| Comments: |
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Chaos-Creator (02/03/2006 07:26pm | Edited: 02/03/2006 10:48pm):
Leave a comment first so I can improve whatever flaws this map has before you rate this map |
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Gamerdude (02/16/2006 05:28pm):
I think the number of infanry GE and YC gives them a small advantage over os but i know its to counter fta |
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daytonausafan (02/16/2006 06:53pm):
I think it's great, but 3 infantry may be too much!!! |
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Chaos-Creator (02/16/2006 08:15pm):
I just realised you can simply rush mechs to win this map. I'm going to try and fix this once my test games are all done. |
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Nahbien (03/10/2006 10:32pm):
airports are pretty useless in the center, so close to bases which can produce cheap AA to slaughter them. |
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Chaos-Creator (03/11/2006 09:31pm):
I'm still trying to stop mech rushing, now I'm fearing a Grit-friendly map... |
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Chaos-Creator (01/22/2008 07:45pm):
Alright, removed extra infantry on last two armies. Airports switched to towers. |
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Nyvelion (04/26/2014 04:10am):
I agree regarding the chaos factor. |
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