Creator: FanZ || First Published: 05/14/2021 || Players: 3 || Size: 36x36
Categories: None
Rating: 6.33 in 3 ratings
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Comments:
FanZ (05/14/2021 11:16pm):
By the end of 1931, Japan had occupied the Korean Peninsula, China Taiwan and Northeast China in an attempt to occupy
China mainland within three months. At this critical moment, the KMT and the CPC ended the civil war, launched the second
KMT&CPC cooperation, established the Anti Japanese national united front, and jointly drove the invaders into the sea.

This map can set lab unit. After recovering the lost land, KMT and CPC can master the technology of manufacturing these
units.

Nelfi (05/22/2021 09:02am):
There are my thoughts on the map based on Fog and HF rules from the test game I joined. While the game didn't develop like I
described here, I nonetheless think these are important points to consider. I love big unsymmetrical maps like this and would
definitely play on this again, if my criticism gets addressed, because I am going to ruin the games of any future YC players with
this comment:

BM can take over Taiwan without YC being able to do anything about it. Turn 1 Missile shuts down the airport. Turn 1 Bomber
attacks the naval unit on the port and blocks it in. Just after 1 turn YC is unable to produce air units on Taiwan and because
there is only one sea tile around the port, cannot move any naval unit out of the port. YC can't counter the blocked port with a
turn 1 missile, because BM starts with a lander in landing range of the island and needs to counter it with a strong land unit.

If BM is played by a player, who figured this out, YC is unable to do anything about this, because he's 1 turn behind producing
the counter. After a few turns all of this will compound more and more, because BM can outproduce YC before he is able to
reinforce.

I therefore propose adding Okinawa with a port for Japan so he can reinforce Taiwan and save it potentially. Or if you are really
against that idea, start Japan with more pre-deployed units so they can defend until reinforcement arrives.
FanZ (05/31/2021 08:32pm):
Good advice.I will edit the map after we end war LOL
Nelfi (07/02/2021 02:53pm):
But besides that I would nerf Yellow in some way, if it's intended that Yellow is the only one who gets to build subs and carriers.
Or alternatively just allow the other players to build at least subs. Subs are absolutely vital on this map. And Carriers are still
very strong.



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