| For design map discussion or to get suggestions from other users, visit the AWBW Discord Chat! |
| Comments: |
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Ilese (06/07/2021 01:03pm):
Tbh the top left corner could have another neutral bases (around tower area maybe?) then lone base on bottom left can move down a bit -> you have 6 base for the map size, and since the lone base move down to the bottom -> less wasted area. I like the shape of this map |
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potrilz (06/07/2021 05:39pm):
^ Moved near HQ allied base closer to edge, added extra base near comm tower |
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potrilz (06/07/2021 05:40pm):
Before anyone asks why are mid cities ghosted?: if somehow sensei winds up unbanned an easy HQ cap by spam isnt that feasible, and piperunners as hachi are out of the picture |
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Ilese (06/07/2021 11:42pm):
Could remove some road so recon cant deny base |
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potrilz (06/08/2021 08:04am):
Fixed |
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Mr. Shkrimtar (09/24/2021 02:09am):
I wonder why comms are on the corner of the map? my preference could sorta be in the near middle where comms are more contestable for a more active comm-petition (I'll see myself out) |
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