Creator: zotrilp || First Published: 06/19/2021 || Players: 2 || Size: 21x21
Categories: None
Rating: 4.00 in 1 rating
For design map discussion or to get suggestions from other users, visit the AWBW Discord Chat!
Comments:
zotrilp (06/19/2021 04:48pm | Edited: 06/19/2021 04:55pm):
Unless there's some major flaw this is one of my "better" maps, the property placement still
bland and repetitive however
zotrilp (06/19/2021 04:54pm):
Secondary labs are a last minute addition, they are heavily contested because it's a small map
and putting them in a safe place is gonna turn this into stalemate hell

If they are bad to gameplay i can remove em
OutlineY (06/20/2021 08:27am):
👍
aLittleFishy (07/16/2021 08:38pm):
The shoal and sea placement is unnecessary and hard to understand when first looking, also with the comm tower placement
you might as well remove them as one will always end up in the hand of each player making the boost pointless, and most
importantly the lack of necessity in rushing any side of the field is pointless, but at the same time the labs due nothing to fix
that, so you don't end up with a stalemate, you just win based on which CO you choose( or is just better). Sami will just capture
more properties and hold them better allowing an economic advantage to spell guaranteed victory, it just takes 20 turns to get
there. Not a bad map, but no real strategy takes place.



Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners.