Creator: zotrilp || First Published: 06/19/2021 || Players: 2 || Size: 21x21
| Categories: None | ||
|
| For design map discussion or to get suggestions from other users, visit the AWBW Discord Chat! |
| Comments: |
|
zotrilp (06/19/2021 04:48pm | Edited: 06/19/2021 04:55pm):
Unless there's some major flaw this is one of my "better" maps, the property placement still bland and repetitive however |
|
zotrilp (06/19/2021 04:54pm):
Secondary labs are a last minute addition, they are heavily contested because it's a small map and putting them in a safe place is gonna turn this into stalemate hell If they are bad to gameplay i can remove em |
|
OutlineY (06/20/2021 08:27am):
👍 |
|
aLittleFishy (07/16/2021 08:38pm):
The shoal and sea placement is unnecessary and hard to understand when first looking, also with the comm tower placement you might as well remove them as one will always end up in the hand of each player making the boost pointless, and most importantly the lack of necessity in rushing any side of the field is pointless, but at the same time the labs due nothing to fix that, so you don't end up with a stalemate, you just win based on which CO you choose( or is just better). Sami will just capture more properties and hold them better allowing an economic advantage to spell guaranteed victory, it just takes 20 turns to get there. Not a bad map, but no real strategy takes place. |
Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners.
Create Game
View Games
Planner
Map Analysis
View
Export
View Favorites