Creator: daytonausafan || First Published: 02/07/2006 || Players: 2 || Size: 15x10
| Categories: Historical/Geographical | ||
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| Comments: |
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Kiyobi (02/07/2006 07:04pm):
REALLY crowded, I can barely imagine how a fight here would turn out. 8/10 for cramming the world into a bite-size morsel |
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benbever (04/15/2006 12:51pm):
North America is huge.. other than that it looks nice. |
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technolink (04/28/2006 05:02pm | Edited: 04/28/2006 05:04pm):
OMG this is crazy awsome, I love it!!!! I can't wait to play, eveything looks fair, and it'll take awhile too. My only concern is that there isn't really enough space for naval battles, a small suggestion is to bring the map down a few spaces so you can includ antartica as well. I stilll liike it, way to go! EDIT: BM does have 2 mkore cities, but I guess its okay. |
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KungZhi (05/11/2006 06:23pm):
OS has one more factory, it works out. |
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saintjimmyisgod9 (05/15/2006 04:25pm):
um... no they dont |
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jhuni (12/29/2006 01:03pm):
too bad it doesn't look anything like earth. No golf of mexico, or florida. Nor is there a south/north pole, and without those the earth wouldn't function. |
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daytonausafan (01/07/2007 04:40pm):
well thats too bad loser!!!! |
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_Corsair_ (06/02/2007 08:47pm):
Fun, but the two extra cities for Blue Moon make it decidedly unbalanced. |
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Delta 67 (11/11/2007 06:55pm):
This is gonna be insane just trying to to get to the other continent! |
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demonhands (02/02/2008 11:40am):
i give it a 7 for strategic value. you really have to think about which units to buy, creating a sort of cold war effect. nice |
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Fate 6 (02/19/2008 06:24pm):
You would have to put a lot of unit bans on this map to keep teams from using indirect weapons across the Atlantic...hehe, what a funny sentence. Anyway, good map overall, 8/10 |
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Zinco (06/27/2008 11:48am):
America is in disadvantage,. |
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the_abominator (12/31/2008 10:30am):
You should make the Atlantic 1 space wider and add Antarctica with a land bridge to South America so USA can make up the 2 extra properties. I wonder how a 4 player version of this would work hmmm... |
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Balla (06/02/2009 01:29pm):
OK, four ports? your not gonna get too many sea battles on this map. what the heck though, looks cool, 9/10 for cramming more than my brother before an AP test |
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Tyrantboy (09/30/2009 02:56pm):
noob if u see world ap u will see asia + europe is beiiger than NA 1/10 |
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Roareye (11/09/2009 12:45pm):
Rockets having a transcontinental range. OMFG. |
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Eligitine (12/09/2010 05:18am):
They fire nukes, duh. |
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siegwahrheit (07/01/2014 10:08am):
Looks fun, but after a game it turned out to be not very playable. One is forced to build expensive indirects, air or naval units, because the ocean in between the Americas and the other continents leaves no other choice. But then, once these units are built, they cover almost the entire map, resulting in a pointless hide and seek. What I can however say, the map seems balanced. Blue gets more funds but due to the reasons just explained being second in each turn is a great disadvantage on this map. I still like the idea, though. I would however suggest to broaden the Atlantic (or to ban a lots of units, but then the game may end in a draw as extensive meat-shielding could prevent that anyone can even reach the other's lands). |
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NotGosst (01/30/2023 12:27pm):
The extra forests in Siberia and Canada aren't really useful |
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