Creator: Nyvelion || First Published: 02/07/2006 || Players: 2 || Size: 38x40
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| Comments: |
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Nyvelion (02/07/2006 02:19pm):
though more "normal" than almost every other map I've designed, I still tried something I thought was unique. The map is divided into mady 5x5 islands, and 2 7x7 for hq islands, connected by 3x5 or 5x3 lands, with the power of each island being close to it's size. The catch here is, islands alternate is owner, each surrounded except for hq's, so there will be units gets killed on 12-16 fronts, depending on how you count it, a number which goes down as you take enemy islands, all until one side gains enough influence to push towards the other hq for the win. It's kind of hard to balance a map like this, so I gave BM some infantry. Probably not 100% counter to FTA, but it's something. HQ islands gets more resources so that one player can't just expect to attack it from the nearby island for an early win, that won't work. I'll accually take suggestions for this map, it is something new and I want to know what others think of it, especially since I don't make semi-serious maps often. |
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Nyvelion (02/07/2006 02:22pm):
oh, also I'd like to make an irrelivant and bizarre note that after making several maps in my "The _____ worst map ever made" series, it was hard to make this and resist the urge to put submarines on mountains, place megatanks in the ocean, make shoals facing the wrong direction, etc. |
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Patashu (02/07/2006 04:09pm):
Hm, kinda reminds me of Distraction and Controlled Chaos. Good job. |
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Kiyobi (02/07/2006 07:02pm):
I really like the design of this map. |
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lazernerd (02/09/2006 07:10pm):
I think BM has a bit to much advantage even if they go second... |
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Nyvelion (02/13/2006 09:24pm):
I'm testing it right now as both sides... but I can't tell if there's advantage because I'm winning both easily... |
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(03/06/2006 12:22pm):
I would have to say this is the most sane map that you made but still one of the most creative maps I've seen. I like it how it is. |
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CompleteDuck (10/26/2009 08:36pm):
blandness/10 |
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