Creator: lazernerd || First Published: 02/10/2006 || Players: 4 || Size: 30x30
Categories: None
Rating: 8.18 in 11 ratings
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Comments:
x0_000 (02/10/2006 08:09pm):
Airports in the center = Bad.
lazernerd (02/11/2006 01:30am | Edited: 08/03/2007 06:41pm):
They do seem to ruin the map a bit, I'll replace them.
Riukken (02/11/2006 07:18am):
Air combat ruins this map.
lazernerd (02/12/2006 02:10pm | Edited: 08/03/2007 06:42pm):
I put com towers in the center, they seem to work the best. No labs, this map is pretty much
even and mega tanks could easily be fended off by hiding rockets or artillery.
jhuni (07/22/2006 12:52pm | Edited: 07/22/2006 12:52pm):
Dont use comm towres... Airports are way better then comm towers in the center you just
ruined the map way more then it woulda been with airports maybe put cities or something
Lord of c00kies (07/22/2006 07:59pm):
dude, whats with you and comm towers jhuni?
storeyboy2005 (07/25/2006 10:08am):
shit
lazernerd (02/06/2013 08:44pm | Edited: 10/23/2013 12:09pm):
Balance Update
1. Map opened by removing many mountains and forests.
2. Bridges added for increased movement capability.
3. Comm towers moved out of the center.
4. Number of bases decreased to 4 per team.
5. HQ's moved to a contestable location.
Veritech (09/03/2013 06:05pm):
=0 BAN JAVIER!!!



If Javier takes even ONE comm tower, he's set up to take the rest. And Javier with 4 is a
nightmare to face...
excomotive (08/02/2014 03:37pm):
Javier won't need banned with the current positioning of the comm towers.



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