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| Comments: |
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Dullahan (07/19/2005 09:30pm):
Well designed mix of starting units. Good balance with properties with the exception of the fact that OS starts with one too many bases. The right-most OS base should be neutral. Add the fix, and you've got a nicely designed small map. Just a thought, you might as well give each side some starting infantry (on the controlled bases) since that's the only thing that can be made anyways on the first turn. |
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Freezie (07/25/2005 09:34pm):
Thanks for making me notice the error... That was really stupid |
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Freezie (07/27/2005 12:26am):
BTW... I'm not giving any infantry just to see what the players will do with their pre-deployed units, they could stay and defend, sneak and attack or take down the other's pre-deployed Another error noticed is the water tiles at the BM side |
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Shadow Star (08/27/2006 10:24pm):
nice, i use it for training people who are infamiliar with the game flow. |
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PK Masta (12/07/2006 06:40am):
A good map, but are you a good player? |
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Nyvelion (03/16/2015 03:24pm):
I don't know, but he's been here a lot longer than you. |
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blanci1 (04/03/2015 01:25am | Edited: 04/03/2015 01:29am):
Big FTA ...a pity. Move the 2nd turn players predeployed units half a days move toward centre or toward some useful destination. Also give second player an infantry so he can get 1 factory the day before the first gets 2. Edit. Better still .. move first players units back half a days movement. |
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