Creator: Mercen4ry || First Published: 02/14/2006 || Players: 8 || Size: 35x35
Categories: C-Rank, Standard, Team Play
Rating: 8.30 in 61 ratings
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Comments:
Mercen4ry (02/14/2006 12:55am):
Map for eight players. Tried to make it as balanced as humanly possible while offering
some nifty strategic advantages here and there.

If you have balance issues, let me know and I'll fix 'em. Enjoy!
ryuhi (02/18/2006 12:56pm):
.... headache.
technolink (02/19/2006 10:27am):
Pretty nice, especally with the obtuse rectangle. The only problem I can see is the
corners prematurly attacking eachother, the victor of that battle will go on to the rest
of them. It might be better to make the roads look nicer AND MOST IMPORTANTLY< MAKE THIS
CHANGE OR ELSE!!!

PUT BRIDGES ON THAT RIVER!!! OTherwise only inf. and mechs can cross it, which do
practically no damage to pipes. Right now the middle is worthless. Also, make the middel
prize better, like airports or something like that.

Other than that, looks nicly balenced, more mountains by the forest ring.
lazernerd (02/19/2006 12:49pm | Edited: 07/06/2006 05:42am):
9/10 This map makes me dizzy but It's good. =[)
Xaif (03/01/2006 10:01am):
It seems balanced and looks fantastic. Great looking map :D
Kiyobi (03/02/2006 10:59pm):
The map looks flippin SCHWEET!
Brio (03/11/2006 10:29am):
uhh...nice map, dude, & kirazy maps = i a like like 9/10
however ya could make it just a little smaller though ;)
Chaos-Creator (03/24/2006 03:17pm):
And you can destroy those seams with rockets from the outside.
muhaha_ha (04/06/2006 12:49am):
you can capture the bases on te island to destroy seams, 9/10
Calvacadeofcats (04/14/2006 03:17pm):
Very nice. Necessarily too pixelated to adjust to your angles well, but appearance aside, an
original idea and grand implementation.
!*MaFaGaFiZaR*! (04/15/2006 10:19pm):
oiiiiiiiiii
sirfuxalot (06/04/2006 04:28pm | Edited: 10/27/2006 06:45pm):
Thats really good everything has a use and you didnt waste any space. Nicely balanced.

Edit: Nevermind, it has missiles. 8/10
dooey100 (06/14/2006 04:31pm):
w0ahh
Mad cow87 (06/20/2006 06:07pm):
I wonder what it looks like if you straighten it out
Aulakauss (06/26/2006 04:22pm):
Beautiful map. AND balanced. 10/10
jhuni (06/29/2006 05:24pm | Edited: 12/27/2006 04:00pm):
I'm suprised by the high ratings. Then again there isn't much of maps nowadays.
NecroMage (08/21/2006 09:51pm):
jhuni: it has a high rating because it's a good map.
jhuni (10/27/2006 05:58pm):
This is good... what? It's a headache, and centralized missiles aren't good in most any case
this map doesn't look good at all. period.
Gingerbread Man (10/31/2006 07:40pm):
who cares, its art! is it?
Phlute (11/07/2006 08:55pm):
9/10
I'd rate 10/10, but there are missiles in the middle, to which I have an extreme aversion.
jhuni (12/27/2006 04:01pm):
Yes. Art of the headache!!
ZLoM (08/17/2007 04:01pm):
Awesome map, 10/10!
Tyrael (10/14/2007 10:58pm):
10/10 because it's good. Also because jhuni doesn't like it.
REXY_ZE_HERETIC (10/16/2007 09:50pm):
Five letters of doom in the corners.
S T U R M.
sulla (10/31/2007 01:54pm):
SUPER NINTENDO MODE 7!!!!!!!!!!!!!!!!!!
rast2 (12/10/2007 10:12am):
7/10 for looks, but the balance is not good.
The Drummer (06/07/2008 07:41pm):
7/10 for the trippy affect
angusporran (01/29/2010 01:50pm):
my brain just popped
TI(GER)-86 (03/13/2010 12:42pm):
nice
Shattercoin (04/30/2022 08:09pm | Edited: 04/30/2022 08:10pm):
This layout seems like it's more fit for a 2v2v2v2 fight (teams together in the corners) than a 8 player FFA. Also as it stands
Sami has a nearly free day 5 HQ cap starting from the Brown Desert, Red Fire, Gray Sky, or Orange Star positions, completely
free if for whatever reason it's a low funds match. I recommend a black boat on the HQs as an anti-cheese measure.



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