Creator: Username314 || First Published: 03/09/2006 || Players: 8 || Size: 40x40
| Categories: None | ||
|
| For design map discussion or to get suggestions from other users, visit the AWBW Discord Chat! |
| Comments: |
|
Username314 (03/09/2006 06:00pm | Edited: 03/13/2006 05:39pm):
Hey guys, this is my first map. I made it with Colin in mind. If you're not going to use Colin as the CO, at least make sure that all the players use the same CO. COs like Hachi and Sensei must be banned for an obvious reason. I'd make the income 9500 per city as that's what the cities are for. 56K-ers, beware. This map is inspired by the "Worst Map Ever Made" series. Make sure to check them out! Thank you. Spam and negative remarks are appreciated. |
|
Username314 (03/09/2006 06:17pm | Edited: 03/24/2006 11:59pm):
Double post fixed. |
|
Username314 (03/09/2006 09:14pm):
Erm... it's nice that I'm getting a vote, but giving me a "1" without any reasons doesn't really help me improve this. |
|
Manetheran (03/10/2006 07:19am):
Ok then. Too many properties. Too many units. Poor design. All cities = crap. Needs terrain variation. |
|
Castina (03/12/2006 09:55am):
This map makes me want to have a bowl of Trix cereal o_o Well, so long as you KNOW it's bad... |
|
Username314 (03/12/2006 08:27pm):
Thanks Manetheran for your comments. Next map I'll make it more chaotic. |
|
Username314 (03/12/2006 08:28pm):
Hey, it's actually balanced. |
|
Freezie (03/12/2006 08:38pm):
Its eternally stupid... There's no way no one can win (except, boring the other player to exhaustion) |
|
Magicalmage424 (03/12/2006 09:28pm):
Each country having two HQs is a bit messed up too. |
|
Bobary (03/12/2006 09:58pm):
AHAHAHAHAHAHAHA 10/10 |
|
Freezie (03/13/2006 02:32am):
Why rating 10 this thing? Oh yeah, your maps... Geez... No wonder why |
|
Bobary (03/13/2006 04:10pm):
Hey! -__- That's unnescesary! |
|
Bobary (03/13/2006 04:16pm | Edited: 04/01/2006 05:36pm):
Besides, a good war doesn't require neutral property! |
|
Username314 (03/13/2006 05:37pm):
Freezie wrote (03/12/2006 07:38pm): "Its eternally stupid... There's no way no one can win (except, boring the other player to exhaustion) " It's totally possible for one to win. I placed the units so the player next after you will pretty much get SCOP. The units in the middle are for giving your power while on the outside, your land units duke it out. Of course, if a victor emerges in the middle it can help turn the tide after blasting the pipes. USE PIPERUNNERS! It does take a long time to load but it's nothing compared to maps like "O M G". Bobary wrote (03/13/2006 03:16pm): "Bedsides, a good war doesn't require neutral property!" True, but I wanted to slow down the advancement of the ground forces so they won't just overpower the middle. I'm testing the map right now and hopefully I'll update it to balance it more. Thank you all for your comments! Let the Power of Money triumph! |
|
technolink (03/17/2006 01:39pm):
I must say, this actually looks like fun to play. |
|
Tempest79797 (04/13/2006 04:06pm):
Good job, I see you tried very hard to make this a great map. ;) 10. Take that serious map raters! |
|
Nyvelion (04/19/2006 07:44pm):
hey, I see my series of maps randomly mentioned here... |
|
Riplash (05/14/2006 09:03am):
Personally, i like it. I guess i just like massive violence...idk, but either way im giving it a 10. |
|
jhuni (05/16/2006 07:06pm):
lol sensei... |
|
AndyS_1975 (06/08/2006 02:59pm):
The biggest problem I see someone using Hatchi's SCOP and building Piperunners or Megatanks from the cities all along the outer edge for protection, then building a few infantry to take over the other players HQ. The chokepoints give Grit an obvious advantage. FYI: Using colin on super large maps is major overkill for funds, and will make the game drag on forever. Too much clutter also. Sure the map is playable and you can win, but it will take forever unless people quit out |
|
MTC (06/20/2006 11:17pm):
AndyS_1975 (06/08/2006 09:59pm): The biggest problem I see someone using Hatchi's SCOP and building Piperunners or Megatanks from the cities all along the outer edge for protection, then building a few infantry to take over the other players HQ. ------------------------------------------ That's a problem? this map seems made for Hachi or Sensei, I'm having a lot of fun doing exactly that in my game on this map, it's seems a fair fight too, indirects aren't exactly the easiest units to use for this. |
|
gunner1138 (06/28/2006 08:19am):
Colin=Pwning |
|
grizly-sword (07/09/2006 11:40am):
FTA BAN COLIN |
|
Khan (10/08/2006 09:00pm):
Kindle butt rapes everything. |
|
Username314 (10/08/2006 09:08pm):
Lol finally no one is playing this map I'll go edit it now. |
Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners.
Create Game
Planner
Map Analysis
View
Export
View Favorites