Creator: Chum42 || First Published: 07/29/2021 || Players: 4 || Size: 25x21
Categories: C-Rank, Standard, Team Play
Rating: 6.00 in 3 ratings
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Comments:
Chum42 (07/29/2021 01:13pm | Edited: 08/10/2021 08:04pm):
My first relatively serious map. Things of note:
- The unique properties are intended to be split. This is referring to the lab, com tower, and airport on each team's side.
- Fow is recommended, especially with changes below.
- Lab units are highly recommended, but not required. I suggest Recon, and optionally Neotank and/or Missiles. Feel free to
change this as you see fit.

Remember to communicate with your teammate and work together since you're going to (hopefully) be sharing the properties.
Feedback is appreciated, and thank you for checking out my map.
walkerboh01 (07/30/2021 04:08am):
One note: for team games you want the turn order to be ABBA. So that means OS+YC vs. BM+GE.
Chum42 (07/30/2021 05:03pm | Edited: 07/30/2021 05:04pm):
I see. Thank you for telling me, I'll update the map asap.
Chum42 (08/13/2021 07:40pm | Edited: 08/13/2021 07:42pm):
Map update. Notable changes:
- Fixed team layouts to be congruent with ABBA team ordering.
- Removed GE's extra starting infantry
- Removed the central pipes that clogged the middle
- tweaked the positions of the mountains, cities, and forests on the central island
- Completely reworked the top/bottom choke:
-- thined into a proper choke
-- No longer has a city and port or connecting roads
-- separated by river
-- blocked by a destructible pipe
Chum42 (09/17/2021 03:39pm | Edited: 09/17/2021 05:10pm):
Map update. Notable changes:
- Removed each team's shared airport.
- Added an airport to each player's base.

- Moved the extra factory closer to the middle for both players.
-- Red and green's are further from their opposition and closer to their teammate.
-- Blue and yellow's are closer to their teammate.

- Moved each team's comtower towards the center.
- Moved each player's starting infantry to their starting factory.
- Removed Yellow's extra starting infantry.

- Completely reworked the terrain details for the main island and a few details in the player's bases.
-- Moved the pipe/river choke to the main island.
-- Moved each team's shared asset (lab) island away from the main island. It's also disconnected now.
-- The main island's terrain has been tweaked a lot, moving most cities, forests, and mountains around.
-- Made player's bases and the paths leading to the center much more symmetrical.

- Added and changed a few decorative details that aren't symmetrical.

The goal of these changes is to encourage more teamfighting in the center of the map and to address imbalance between each teammate, as well as make the com towers an actually contested objective.
Chum42 (09/28/2021 03:20pm):
Map update. Notable changes:
- moved the com towers into the central roads
- added more cities and moved a few around, especially in the center
- moved each player's hq closer to the center of the map
- widened the choke area in the center
- removed the destructible pipe from the flank



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