Creator: Roma_emu || First Published: 02/25/2006 || Players: 2 || Size: 30x20
| Categories: None | ||
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| Comments: |
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Roma_emu (02/25/2006 05:24pm):
A symmetrical sea/land map designed for AI (GBA) or Human (AWBW) battles... Both islands aren't connected except for a path that may be crossed only by Infantries or Mechs, and you need Landers to transport vehicles. Fog of War should be on. Your enemy may, at any time, get a Lander out of the lake and head it towards your HQ, without notice. All the unloading points of the islands are woods, meaning that a Md Tank may be being dropped, while you calmly deploy a Recon. Attacking sea units are restricted to the main lake, while Landers may move freely. You better hurry and capture a Port, and try to defend your HQ. Good luck! |
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Ababy (05/03/2006 09:46am):
Yo Roma, it's Indeconterion. Some map suggestions....you should edit your map a bit. The ports are a bit too close together, which will result in FTA. Also, the shoals between the two ports on the top part of the map allow for infantry to immediately capture the opponent's port if given the chance. |
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