Creator: Patashu || First Published: 02/27/2006 || Players: 8 || Size: 23x23
Categories: None
Rating: 6.94 in 16 ratings
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Comments:
Patashu (02/27/2006 02:38am):
Corner vs corner vs corner vs corner.
Patashu (03/01/2006 12:04am):
Or it could be FFA, I guess.
Manetheran (03/06/2006 11:44am):
BM and BD have a sight advantage because they don't have a 3rd shoal at the back of their
HQ to cover.
ftyhbvg (03/14/2006 02:57pm):
reminds me of tic-tac-toe
jhuni (07/30/2006 02:52am):
theres way to many ports is this made for 2k funds cause its going to be hard to get sea
units going.
Patashu Mapmule I (09/08/2006 05:37am):
At worst, a port is as good as a city. Don't worry about it.
Spitze (11/16/2007 01:48am):
so uh... hows one supposed to use a lander in this map... theres so few shores. three
infantry and all the shores are blocked for you. the concept is ok but the teams meet too
soon. they wont have the funds for a proper battle and the one that wins first is so much
ahead of the others that if they dont allie they're screwed.
ChocolateVodka (04/01/2008 04:34am | Edited: 04/01/2008 04:35am):
I think it would look better with more shores and a river around the middle four cities,
so infantry could cross. and turn the inside ports to cities.
zywxn (04/08/2008 04:04am | Edited: 11/06/2008 06:09am):
Patashu, I think you went crazy on ports, and there is so little point of playing this unless if ur
crazy or something...
thats coz there is so little funds available
Falconewing (07/30/2009 05:54pm):
too many ports bship ftw..and narrow



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