Map testing (FFA)
Day 33 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 09/01/2023 - Last Updated: 02/16/2024 - The Long Road 2.0
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Damage Calculator (Hotkey: C)
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Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Dynamoexplode
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income). No day-to-day abilities.
13:03:09
18300
  • 0
  • 0
  • 0
Market Crash [ 0 / 25200 ] War Bonds [ 0 / 75600 ]
Sideslip [ 0 / 18000 ] Sidewinder [ 0 / 45000 ]
PenguinFalt
No day-to-day abilities. Unaffected by snow, but rain affects him the same as snow would for others.
25:14:17
17900
  • 0
  • 0
  • 0
Sideslip [ 8426 / 21600 ] Sidewinder [ 8426 / 54000 ]
Blizzard [ 16936 / 27000 ] Winter Fury [ 16936 / 63000 ]
Nemo86
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack. Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
00:00:00
1200
  • 0
  • 0
  • 0
SUPER
Tsunami [ 18800 / 57600 ] Typhoon [ 18800 / 100800 ]
Angeil
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense. Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
35:23:17
28500
  • 0
  • 0
  • 0
Tower Shield [ 42950 / 43200 ] Tower of Power [ 42950 / 86400 ]
Turbo Charge [ 27000 / 27000 ] Overdrive [ 54000 / 54000 ]
Caballonegro
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income). No day-to-day abilities.
17:23:08
9600
  • 0
  • 0
  • 0
Market Crash [ 0 / 18000 ] War Bonds [ 0 / 54000 ]
Sideslip [ 0 / 18000 ] Sidewinder [ 0 / 45000 ]
Flambe
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income). Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
13:19:38
6100
  • 0
  • 0
  • 0
Market Crash [ 0 / 18000 ] War Bonds [ 0 / 54000 ]
Enhanced Vision [ 0 / 27000 ] Counter Break [ 0 / 45000 ]
Jose507pty
Luck on attacks is -9% to +24%. No day-to-day abilities.
20:11:18
8400
  • 0
  • 0
  • 0
Brute Force [ 0 / 32400 ] Barbaric Blow [ 0 / 64800 ]
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
Nat.22LR
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income). Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
18:06:29
1700
  • 0
  • 0
  • 0
POWER
Enhanced Vision [ 27000 / 27000 ] Counter Break [ 39575 / 45000 ]
fadeemblem4812
Units gain +10% attack. Units (even air units) gain +10% attack power on roads.
06:14:38
39900
  • 0
  • 0
  • 0
Black Wave [ 66350 / 72000 ] Black Storm [ 66350 / 129600 ]
Forced March [ 32400 / 32400 ] Trail of Woe [ 54000 / 54000 ]
melly
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather. No day-to-day abilities.
18:14:42
2900
  • 0
  • 0
  • 0
Tsunami [ 0 / 36000 ] Typhoon [ 0 / 63000 ]
Sideslip [ 4835 / 18000 ] Sidewinder [ 4835 / 45000 ]
Varker
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense. Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
02:08:36
16700
  • 0
  • 0
  • 0
Tower Shield [ 0 / 27000 ] Tower of Power [ 0 / 54000 ]
Enhanced Vision [ 0 / 27000 ] Counter Break [ 0 / 45000 ]
Zenoxie
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense. No day-to-day abilities.
32:01:12
4800
  • 0
  • 0
  • 0
Tower Shield [ 56600 / 64800 ] Tower of Power [ 56600 / 129600 ]
Sideslip [ 18000 / 18000 ] Sidewinder [ 45000 / 45000 ]
crazydusty
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather. Units gain +30% attack, but lose -20% defense.
03:17:25
6000
  • 0
  • 0
  • 0
Tsunami [ 0 / 36000 ] Typhoon [ 0 / 63000 ]
Knuckleduster [ 0 / 27000 ] Haymaker [ 0 / 54000 ]
johnjohn05
Units gain +10% attack. Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
06:15:41
8400
  • 0
  • 0
  • 0
Black Wave [ 0 / 45000 ] Black Storm [ 0 / 81000 ]
Turbo Charge [ 0 / 27000 ] Overdrive [ 0 / 54000 ]
Seikame
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%. Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
19:11:14
11900
  • 0
  • 0
  • 0
Enhanced Vision [ 0 / 37800 ] Counter Break [ 0 / 63000 ]
Tsunami [ 0 / 36000 ] Typhoon [ 0 / 63000 ]
Ardian084
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack. Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
01:04:44
52700
  • 0
  • 0
  • 0
Turbo Charge [ 27000 / 27000 ] Overdrive [ 54000 / 54000 ]
Double Time [ 32400 / 32400 ] Victory March [ 86400 / 86400 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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