WW1 but in asia
Day 40 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 09/03/2023 - Last Updated: 12/18/2023 - Asia - 10 Players
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Connecting...
Alexs Alexs
Units cost +20% more to build, but gain +30% attack and defense.
24:11:11
1440
Morale Boost [ 43200 / 43200 ] Samurai Spirit [ 71920 / 75600 ]
COP Button All units' attack is increased to +40%.
SCOP Button All units' attack is increased to +40% and defense to +50%. Counterattacks do 1.5x more damage.
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Numberz123456789 Numberz123456789
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
00:00:00
58450
Meteor Strike [ 62450 / 75600 ] Meteor Strike II [ 62450 / 126000 ]
COP Button A 2-range missile deals 4 HP damage. The missile targets an enemy unit located at the greatest accumulation of unit value.
SCOP Button A 2-range missile deals 8 HP damage. The missile targets an enemy unit located at the greatest accumulation of unit value.
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MrBombastic MrBombastic
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
09:21:39
6000
Terrain Tactics [ 0 / 36000 ] Prime Tactics [ 0 / 63000 ]
COP Button Movement cost for all terrain is reduced to 1, except in Snow.
SCOP Button Terrain stars are doubled (attack and defense). Movement cost over all terrain is reduced to 1, except in Snow.
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斩妖 斩妖
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
27:00:23
160713
Gold Rush [ 43200 / 43200 ] Power of Money [ 61940 / 129600 ]
COP Button Funds are multiplied by 1.5x.
SCOP Button Unit attack percentage increases by (3 * Funds / 1000)%.
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Arzerial Arzerial
Units cost +20% more to build, but gain +30% attack and defense.
04:15:57
15720
Morale Boost [ 36000 / 36000 ] Samurai Spirit [ 63000 / 63000 ]
COP Button All units' attack is increased to +40%.
SCOP Button All units' attack is increased to +40% and defense to +50%. Counterattacks do 1.5x more damage.
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JimmyMarine JimmyMarine
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
23:08:37
22800
Tsunami [ 64800 / 64800 ] Typhoon [ 99925 / 113400 ]
COP Button All enemy units lose 1 HP (to a minimum of 0.1 HP) and half their fuel.
SCOP Button All enemy units lose 2 HP (to a minimum of 0.1 HP) and half their fuel. Weather changes to rain for 1 day.
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andrewthomas andrewthomas
Units cost +20% more to build, but gain +30% attack and defense.
38:01:48
8000
Morale Boost [ 57600 / 57600 ] Samurai Spirit [ 100800 / 100800 ]
COP Button All units' attack is increased to +40%.
SCOP Button All units' attack is increased to +40% and defense to +50%. Counterattacks do 1.5x more damage.
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FunnyManInAClownWorld FunnyManInAClownWorld
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
02:18:07
27100
Meteor Strike [ 5560 / 54000 ] Meteor Strike II [ 5560 / 90000 ]
COP Button A 2-range missile deals 4 HP damage. The missile targets an enemy unit located at the greatest accumulation of unit value.
SCOP Button A 2-range missile deals 8 HP damage. The missile targets an enemy unit located at the greatest accumulation of unit value.
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Ajorably Ajorably
Units gain +10% attack and +10% defense.
25:21:16
1700
None [ 59500 / 108000 ] Ex Machina [ 59500 / 108000 ]
SCOP Button A 2-range missile deals 3 HP damage and prevents all affected units from acting next turn. The missile targets the opponents' greatest accumulation of unit value.
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Doktor Doktor
Units cost +20% more to build, but gain +30% attack and defense.
39:02:20
148240
Morale Boost [ 9720 / 64800 ] Samurai Spirit [ 9720 / 113400 ]
COP Button All units' attack is increased to +40%.
SCOP Button All units' attack is increased to +40% and defense to +50%. Counterattacks do 1.5x more damage.
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Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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