FFA Europe
Day 30 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 09/02/2023 - Last Updated: 12/30/2023 - European Diplomats
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Walderschmidt
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
00:00:00
108100
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    Units in vision only
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    0/?
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Enhanced Vision [ 59400 / 59400 ] Counter Break [ 99000 / 99000 ]
Katlifesword
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
12:08:23
51000
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    Units in vision only
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Max Force [ 1500 / 27000 ] Max Blast [ 1500 / 54000 ]
Casitano
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
05:08:21
43600
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    Units in vision only
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Turbo Charge [ 37800 / 37800 ] Overdrive [ 75600 / 75600 ]
Jose507pty
No day-to-day abilities.
32:15:27
589950
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    Units in vision only
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SUPER
melly
No day-to-day abilities.
18:02:13
31700
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    Units in vision only
  • 0
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Sideslip [ 21600 / 21600 ] Sidewinder [ 54000 / 54000 ]
polarthole
No day-to-day abilities.
19:19:56
84100
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    Units in vision only
  • 0
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    0/?
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Hyper Repair [ 37800 / 37800 ] Hyper Upgrade [ 75600 / 75600 ]
Return0fMe
Units (even air units) gain +10% attack power on plains.
25:19:13
66000
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    Units in vision only
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Beat Down [ 43200 / 43200 ] Block Rock [ 86400 / 86400 ]
fredupsidedown
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
02:02:37
70800
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    Units in vision only
  • 0
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    0/?
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Terrain Tactics [ 64800 / 64800 ] Prime Tactics [ 113400 / 113400 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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