Day 32 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 09/15/2023 - Last Updated: 04/04/2024 - Eurasia XV
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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paaranoja
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
02:02:30
326700
  • 0
    Units in vision only
  • 0
  • 0
Player team
Turbo Charge [ 35650 / 70200 ] Overdrive [ 35650 / 140400 ]
Linmeriz
No day-to-day abilities.
10:08:01
71400
  • 0
    Units in vision only
  • 0
  • 0
Player team
Hyper Repair [ 28525 / 32400 ] Hyper Upgrade [ 28525 / 64800 ]
Baldwin_IV
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
03:10:56
67000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Max Force [ 20550 / 27000 ] Max Blast [ 20550 / 54000 ]
soadrunner
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
31:22:36
663450
  • 0
    Units in vision only
  • 0
  • 0
Player team
Enhanced Vision [ 54000 / 54000 ] Counter Break [ 90000 / 90000 ]
KnightOfZero39
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
27:16:45
44500
  • 0
    Units in vision only
  • 0
  • 0
Player team
Double Time [ 48600 / 48600 ] Victory March [ 127800 / 129600 ]
Bane2407
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
32:12:05
350000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Max Force [ 0 / 48600 ] Max Blast [ 0 / 97200 ]
Shiki_Kiryu
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
01:10:51
21100
  • 0
    Units in vision only
  • 0
  • 0
Player team
SUPER
PenguinFalt
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
36:15:22
425200
  • 0
    Units in vision only
  • 0
  • 0
Player team
Max Force [ 48600 / 48600 ] Max Blast [ 97200 / 97200 ]
untpg
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
01:00:54
196750
  • 0
    Units in vision only
  • 0
  • 0
Player team
Double Time [ 43200 / 43200 ] Victory March [ 115200 / 115200 ]
Resmae
Luck on attacks is -14% to +29%.
00:00:00
209500
  • 0
    Units in vision only
  • 0
  • 0
Player team
Overclock [ 0 / 59400 ] System Crash [ 0 / 138600 ]
pokedack
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
14:03:51
166600
  • 0
    Units in vision only
  • 0
  • 0
Player team
Double Time [ 27000 / 27000 ] Victory March [ 62125 / 72000 ]
Juniotar
No day-to-day abilities.
11:09:56
92000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Hyper Repair [ 0 / 32400 ] Hyper Upgrade [ 0 / 64800 ]
hydrophile
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
31:00:33
236500
  • 0
    Units in vision only
  • 0
  • 0
Player team
Enhanced Vision [ 31800 / 59400 ] Counter Break [ 31800 / 99000 ]
SpoonBender9000
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
28:18:24
108700
  • 0
    Units in vision only
  • 0
  • 0
Player team
Terrain Tactics [ 38900 / 100800 ] Prime Tactics [ 38900 / 176400 ]
andrewthomas
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
16:01:00
960500
  • 0
    Units in vision only
  • 0
  • 0
Player team
Terrain Tactics [ 19600 / 72000 ] Prime Tactics [ 19600 / 126000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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