Classic
Day 38 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 09/20/2023 - Last Updated: 11/25/2023 - European Diplomats
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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melly
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
26:02:50
11800
  • 0
    Units in vision only
  • 0
  • 0
Tsunami [ 0 / 43200 ] Typhoon [ 0 / 75600 ]
lordoftheroaches
Units gain +10% attack.
47:12:48
341150
  • 0
    Units in vision only
  • 0
  • 0
Black Wave [ 28525 / 81000 ] Black Storm [ 28525 / 145800 ]
DerAndre
Units gain +10% attack and +10% defense.
40:16:20
11300
  • 0
    Units in vision only
  • 0
  • 0
None [ 0 / 108000 ] Ex Machina [ 0 / 108000 ]
Nat.22LR
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
49:16:29
18550
  • 0
    Units in vision only
  • 0
  • 0
Market Crash [ 1950 / 25200 ] War Bonds [ 1950 / 75600 ]
YouDontKnowMe
Units gain +10% attack.
33:03:05
1800
  • 0
    Units in vision only
  • 0
  • 0
Black Wave [ 14253.6 / 54000 ] Black Storm [ 14253.6 / 97200 ]
coolguy5000
Luck on attacks is +0 to +19%.
53:11:48
10250
  • 0
    Units in vision only
  • 0
  • 0
Lucky Star [ 32850 / 43200 ] Lady Luck [ 32850 / 86400 ]
neibanlucky
Units gain +10% attack.
00:00:00
32350
  • 0
    Units in vision only
  • 0
  • 0
Black Wave [ 14303.6 / 54000 ] Black Storm [ 14303.6 / 97200 ]
qilintime
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
29:08:42
27050
  • 0
    Units in vision only
  • 0
  • 0
Market Crash [ 0 / 32400 ] War Bonds [ 0 / 97200 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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