ta dificil solo rango c
Day 13 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 09/26/2023 - Last Updated: 12/02/2023 - Galactic Heroes 16P v1.5
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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polarthole
Units cost +20% more to build, but gain +30% attack and defense.
04:09:51
59800
  • 0
  • 0
  • 0
Player team
Morale Boost [ 36000 / 36000 ] Samurai Spirit [ 63000 / 63000 ]
Elvx
Units cost +20% more to build, but gain +30% attack and defense.
02:20:16
85200
  • 0
  • 0
  • 0
Player team
Morale Boost [ 0 / 36000 ] Samurai Spirit [ 0 / 63000 ]
Casitano
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
04:07:43
172900
  • 0
  • 0
  • 0
Player team
Copter Command [ 18000 / 18000 ] Airborne Assault [ 54000 / 54000 ]
Eagle852
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
04:03:13
115900
  • 0
  • 0
  • 0
Player team
Gold Rush [ 21600 / 21600 ] Power of Money [ 35640 / 64800 ]
timm_tim
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
06:02:56
60000
  • 0
  • 0
  • 0
Player team
Gold Rush [ 13200 / 21600 ] Power of Money [ 13200 / 64800 ]
GeneralTaten
No day-to-day abilities.
03:05:45
126900
  • 0
  • 0
  • 0
Player team
Sideslip [ 13000 / 18000 ] Sidewinder [ 13000 / 45000 ]
Grandel
Units cost +20% more to build, but gain +30% attack and defense.
13:13:20
105840
  • 0
  • 0
  • 0
Player team
Morale Boost [ 64680 / 64800 ] Samurai Spirit [ 64680 / 113400 ]
KermitTheHermit
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
03:23:58
43000
  • 0
  • 0
  • 0
Player team
Max Force [ 0 / 27000 ] Max Blast [ 0 / 54000 ]
Paraversaly
Units cost +20% more to build, but gain +30% attack and defense.
06:03:57
420640
  • 0
  • 0
  • 0
Player team
Morale Boost [ 35730 / 36000 ] Samurai Spirit [ 35730 / 63000 ]
TheFatedAnswer
Units cost +20% more to build, but gain +30% attack and defense.
12:03:51
554700
  • 0
  • 0
  • 0
Player team
Morale Boost [ 36000 / 36000 ] Samurai Spirit [ 63000 / 63000 ]
GloriouslyDim
Units cost +20% more to build, but gain +30% attack and defense.
00:00:00
544200
  • 0
  • 0
  • 0
Player team
Morale Boost [ 0 / 57600 ] Samurai Spirit [ 0 / 100800 ]
edm000adv
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
07:06:55
505000
  • 0
  • 0
  • 0
Player team
Tsunami [ 36000 / 36000 ] Typhoon [ 41000 / 63000 ]
JTirador
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
03:21:28
50800
  • 0
  • 0
  • 0
Player team
Market Crash [ 0 / 18000 ] War Bonds [ 0 / 54000 ]
Rago 16
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
03:00:00
38000
  • 0
  • 0
  • 0
Player team
Turbo Charge [ 0 / 27000 ] Overdrive [ 0 / 54000 ]
AdvancedBananas
Unaffected by snow, but rain affects him the same as snow would for others.
04:13:22
59000
  • 0
  • 0
  • 0
Player team
Blizzard [ 27000 / 27000 ] Winter Fury [ 48000 / 63000 ]
Keyte117
Units gain +10% attack.
03:23:33
76500
  • 0
  • 0
  • 0
Player team
Black Wave [ 45000 / 45000 ] Black Storm [ 47300 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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